Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

CJHKing2

Members
  • Content count

    14
  • Joined

  • Last visited

Posts posted by CJHKing2


  1. TFC2 0.2.4 was having problems trying to pick up stones in survival mode. Right clicking seemed to destroy the rocks after I had 4 in my inventory. Also, knapping an axe head did not seem to work either. Cut out the shape then nothing. Knpping interface stayed on the screen with perfectly knapped axe head but nothing showed up in the box for me to put in my inventory.

    Almost forgot to mention that Minceraft updated the launcher to 2.0.895.

    0

  2. On 4/25/2017 at 10:07 PM, Stroam said:

    You have stuff in your mod folder other than TFC2 and Pam's harvestcraft. It isn't a issue with this mod.

    Stroam, the only other mod I have is Journey Map 1.11.2-5.4.6. TFC2 0.1.11 seems to work better, but hung once on the first time on generating terrain in a fresh new creative world. It looks like I also had the errors of not being able to generate Tiger entities. Second time it worked just fine.

    It also seems to work much smoother in Peaceful mode. I went into a random cave before I set peaceful mode and there were dozens of creepers, zombies and witch or two within the first 100 meters of the cave. Sure seems deadly to enter a cave, you wouldn't have a chance in survival without diamond armor and sword.

    I mapped the island using Journey map. My island is high grass lands in the middle with a few lakes and streams dotting the east and west. The are 2 "mega" lakes with huge streams flowing from them to the sea. There are 4 swamp areas. One swamp was very small and was fed by a stream from lake. However, the stream ended in the swamp even though the swamp was very close to the sea. I noticed one lake had a stream error when the water exiting the lake was lower than the lake then went back up the the level of the lake within 4 blocks. The stream was attempting to flow into the depression instead of downstream. I found 4 portals and went in the first one I found. It put me in a black area with a walkway that connected to another portal but that portal was closed (red). As far as animals, I found bison, cows and a grey fox looking creature although they were sparse.

    I am really liking how the terrain is coming out. Seems like many bugs so far about terrain generation have been worked out.

    0

  3. TFC2 0.1.10 Crash on Loading Terrain (creative game mode,  new map):

    Spoiler

    2017-04-22 12:18:55,152 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
    2017-04-22 12:18:55,155 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
    [12:18:56] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
    [12:18:56] [main/INFO] [LaunchWrapper]: Using primary tweak class name net.minecraftforge.fml.common.launcher.FMLTweaker
    [12:18:56] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLTweaker
    [12:18:56] [main/INFO] [FML]: Forge Mod Loader version 13.20.0.2228 for Minecraft 1.11.2 loading
    [12:18:56] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_31, running on Windows 8.1:amd64:6.3, installed at C:\Program Files\Java\jre1.8.0_31
    [12:18:56] [main/WARN] [FML]: The coremod com.bioxx.tfc2.TFCASMLoadingPlugin does not have a MCVersion annotation, it may cause issues with this version of Minecraft
    [12:18:56] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
    [12:18:56] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
    [12:18:56] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
    [12:18:56] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLInjectionAndSortingTweaker
    [12:18:56] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
    [12:18:58] [main/INFO] [FML]: Found valid fingerprint for Minecraft Forge. Certificate fingerprint e3c3d50c7c986df74c645c0ac54639741c90a557
    [12:18:58] [main/INFO] [FML]: Found valid fingerprint for Minecraft. Certificate fingerprint cd99959656f753dc28d863b46769f7f8fbaefcfc
    [12:18:58] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
    [12:18:58] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.relauncher.CoreModManager$FMLPluginWrapper
    [12:18:59] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.FMLDeobfTweaker
    [12:18:59] [main/INFO] [LaunchWrapper]: Loading tweak class name net.minecraftforge.fml.common.launcher.TerminalTweaker
    [12:18:59] [main/INFO] [LaunchWrapper]: Calling tweak class net.minecraftforge.fml.common.launcher.TerminalTweaker
    [12:18:59] [main/INFO] [LaunchWrapper]: Launching wrapped minecraft {net.minecraft.client.main.Main}
    2017-04-22 12:19:00,680 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
    2017-04-22 12:19:00,736 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
    2017-04-22 12:19:00,739 WARN Unable to instantiate org.fusesource.jansi.WindowsAnsiOutputStream
    [12:19:01] [Client thread/INFO]: Setting user: FancyCatzChris
    [12:19:07] [Client thread/INFO]: LWJGL Version: 2.9.4
    [12:19:10] [Client thread/WARN]: Removed selected resource pack Firework Sounds Pack.zip because it's no longer compatible
    [12:19:10] [Client thread/INFO]: [STDOUT]: ---- Minecraft Crash Report ----

    WARNING: coremods are present:
      TFCASMLoadingPlugin ([1.11.2]TFC2-0.1.10.jar)
    Contact their authors BEFORE contacting forge

    // This doesn't make any sense!

    Time: 4/22/17 12:19 PM
    Description: Loading screen debug info

    This is just a prompt for computer specs to be printed. THIS IS NOT A ERROR


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
        Minecraft Version: 1.11.2
        Operating System: Windows 8.1 (amd64) version 6.3
        Java Version: 1.8.0_31, Oracle Corporation
        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
        Memory: 3275761008 bytes (3124 MB) / 4116185088 bytes (3925 MB) up to 4116185088 bytes (3925 MB)
        JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4096M -Xms4096M
        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
        FML: 
        Loaded coremods (and transformers): 
    TFCASMLoadingPlugin ([1.11.2]TFC2-0.1.10.jar)
      com.bioxx.tfc2.asm.transform.ModuleEntityRenderer
      com.bioxx.tfc2.asm.transform.ModuleWorldGen
      com.bioxx.tfc2.asm.transform.ModuleFood
      com.bioxx.tfc2.asm.transform.ModuleVanillaReplacement
        GL info: ' Vendor: 'Intel' Version: '3.1.0 - Build 9.17.10.4459' Renderer: 'Intel(R) HD Graphics 3000'
    [12:19:10] [Client thread/INFO] [FML]: MinecraftForge v13.20.0.2228 Initialized
    [12:19:11] [Client thread/INFO] [FML]: Replaced 232 ore recipes
    [12:19:12] [Client thread/INFO] [FML]: Found 0 mods from the command line. Injecting into mod discoverer
    [12:19:12] [Client thread/INFO] [FML]: Searching C:\Users\Chris\AppData\Roaming\.minecraft\mods for mods
    [12:19:13] [Client thread/INFO] [mercurius_updater]: Mod mercurius_updater is missing the required element 'name'. Substituting mercurius_updater
    [12:19:14] [Client thread/INFO] [FML]: Forge Mod Loader has identified 9 mods to load
    [12:19:14] [Client thread/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, tfc2_coremod, mercurius_updater, tfc2, journeymap, harvestcraft] at CLIENT
    [12:19:14] [Client thread/INFO] [FML]: Attempting connection with missing mods [minecraft, mcp, FML, forge, tfc2_coremod, mercurius_updater, tfc2, journeymap, harvestcraft] at SERVER
    [12:19:15] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:mercurius_updater, FMLFileResourcePack:TerraFirmaCraft 2, FMLFileResourcePack:JourneyMap, FMLFileResourcePack:Pam's HarvestCraft
    [12:19:16] [Client thread/INFO] [FML]: Processing ObjectHolder annotations
    [12:19:16] [Client thread/INFO] [FML]: Found 453 ObjectHolder annotations
    [12:19:16] [Client thread/INFO] [FML]: Identifying ItemStackHolder annotations
    [12:19:16] [Client thread/INFO] [FML]: Found 0 ItemStackHolder annotations
    [12:19:16] [Client thread/INFO] [FML]: Applying holder lookups
    [12:19:16] [Client thread/INFO] [FML]: Holder lookups applied
    [12:19:16] [Client thread/INFO] [FML]: Applying holder lookups
    [12:19:16] [Client thread/INFO] [FML]: Holder lookups applied
    [12:19:16] [Client thread/INFO] [FML]: Applying holder lookups
    [12:19:16] [Client thread/INFO] [FML]: Holder lookups applied
    [12:19:16] [Client thread/INFO] [FML]: Configured a dormant chunk cache size of 0
    [12:19:16] [Forge Version Check/INFO] [ForgeVersionCheck]: [forge] Starting version check at http://files.minecraftforge.net/maven/net/minecraftforge/forge/promotions_slim.json
    [12:19:16] [Client thread/INFO] [mercurius]: Version Number exists, but out of date, Updating
    [12:19:16] [Client thread/INFO] [mercurius]: Remote version up to date: 1.11-1.0.4.18
    [12:19:16] [Forge Version Check/INFO] [ForgeVersionCheck]: [forge] Found status: UP_TO_DATE Target: null
    [12:19:16] [Client thread/INFO] [mercurius]: File exists, Checking hash: C:\Users\Chris\AppData\Roaming\.minecraft\libraries\net\minecraftforge\Mercurius\1.11-1.0.4.18\Mercurius-1.11-1.0.4.18.jar
    [12:19:16] [Client thread/INFO] [mercurius]:   Hash matches, However out of date, downloading checksum
    [12:19:16] [Client thread/INFO] [mercurius]:     Remote Checksum verified, not downloading: 2536d9a7050c3fd96a1077d25c7f9b49290b2b9e
    [12:19:16] [Client thread/INFO] [mercurius]: Mercurius Jar contains all signed files! Continueing loading!
    [12:19:17] [Client thread/INFO] [FML]: Registering drops for shadedGarden.
    [12:19:17] [Client thread/INFO] [FML]: Registering drops for tropicalGarden.
    [12:19:17] [Client thread/INFO] [FML]: Registering drops for windyGarden.
    [12:19:17] [Client thread/INFO] [FML]: Registering drops for frostGarden.
    [12:19:17] [Client thread/INFO] [FML]: Registering drops for aridGarden.
    [12:19:17] [Client thread/INFO] [FML]: Registering drops for soggyGarden.
    [12:19:17] [Client thread/INFO] [tfc2]: [TFC2] Loading Settings
    [12:19:17] [Client thread/INFO] [tfc2]: [TFC2] Loading Blocks
    [12:19:18] [Client thread/INFO] [tfc2]: [TFC2] Registering Blocks
    [12:19:18] [Client thread/INFO] [tfc2]: [TFC2] Loading Items
    [12:19:19] [Client thread/INFO] [tfc2]: [TFC2] Registering Items
    [12:19:19] [Client thread/INFO] [FML]: OBJLoader: Domain tfc2 has been added.
    [12:19:19] [Client thread/INFO] [tfc2]: Loading Trees
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> rosewood
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> pine
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> sequoia
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> birch
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> palm
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> douglas_fir
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> kapok
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> sycamore
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> aspen
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> chestnut
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> white_cedar
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> willow
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> blackwood
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> ash
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> hickory
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> maple
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> oak
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> acacia
    [12:19:19] [Client thread/INFO] [tfc2]: Registering Tree -> spruce
    [12:19:19] [Client thread/INFO] [tfc2]: Load Dungeon Schematics-Start
    [12:19:19] [Client thread/INFO] [tfc2]: Loaded Dungeon Theme - themes
    [12:19:19] [Client thread/INFO] [tfc2]: Load Dungeon Schematics-Finish
    [12:19:19] [Client thread/INFO] [tfc2]: Food -> Reading /assets/tfc2/food/harvestcraftfood.json
    [12:19:19] [Client thread/WARN] [tfc2]: Item ->harvestcraft:freshmilkitem is not of type IFood
    [12:19:19] [Client thread/WARN] [tfc2]: Item ->harvestcraft:freshwateritem is not of type IFood
    [12:19:19] [Client thread/WARN] [tfc2]: Item not found when searching FoodRegistry for food object ->harvestcraft:applesauce
    [12:19:19] [Client thread/WARN] [tfc2]: Item ->harvestcraft:flouritem is not of type IFood
    [12:19:19] [Client thread/WARN] [tfc2]: Item ->harvestcraft:doughitem is not of type IFood
    [12:19:19] [Client thread/WARN] [tfc2]: Item ->harvestcraft:pastaitem is not of type IFood
    [12:19:19] [Client thread/WARN] [tfc2]: Item ->harvestcraft:heavycreamitem is not of type IFood
    [12:19:19] [Client thread/WARN] [tfc2]: Item ->harvestcraft:butteritem is not of type IFood
    [12:19:19] [Client thread/WARN] [tfc2]: Item not found when searching FoodRegistry for food object ->harvestcraft:musturditem
    [12:19:19] [Client thread/WARN] [tfc2]: Item not found when searching FoodRegistry for food object ->harvestcraft:spinichitem
    [12:19:19] [Client thread/WARN] [tfc2]: Item not found when searching FoodRegistry for food object ->harvestcraft:mapleitem
    [12:19:19] [Client thread/WARN] [tfc2]: Item ->harvestcraft:vanillaitem is not of type IFood
    [12:19:19] [Client thread/WARN] [tfc2]: Item not found when searching FoodRegistry for food object ->harvestcraft:rawturkeyitem
    [12:19:19] [Client thread/WARN] [tfc2]: Item not found when searching FoodRegistry for food object ->harvestcraft:rawvenisonitem
    [12:19:19] [Client thread/WARN] [tfc2]: Item not found when searching FoodRegistry for food object ->harvestcraft:cookedturkeyitem
    [12:19:19] [Client thread/WARN] [tfc2]: Item not found when searching FoodRegistry for food object ->harvestcraft:cookedvenisonitem
    [12:19:19] [Client thread/INFO] [tfc2]: Food -> Reading /assets/tfc2/food/tfc2food.json
    [12:19:19] [Client thread/INFO] [journeymap]: No plugins for JourneyMap API discovered.
    [12:19:19] [Client thread/INFO] [FML]: Applying holder lookups
    [12:19:19] [Client thread/INFO] [FML]: Holder lookups applied
    [12:19:19] [Client thread/INFO] [FML]: Injecting itemstacks
    [12:19:19] [Client thread/INFO] [FML]: Itemstack injection complete
    [12:19:44] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [12:19:45] [Thread-9/INFO]: Initializing LWJGL OpenAL
    [12:19:45] [Thread-9/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    [12:19:45] [Thread-9/INFO]: OpenAL initialized.
    [12:19:45] [Sound Library Loader/INFO]: Sound engine started
    [12:19:50] [Client thread/INFO] [FML]: Max texture size: 8192
    [12:19:50] [Client thread/INFO]: Created: 16x16 textures-atlas
    [12:19:52] [Client thread/INFO] [journeymap]: JourneyMap log initialized.
    [12:19:52] [Client thread/INFO] [journeymap]: initialize ENTER
    [12:19:52] [Client thread/INFO] [journeymap]: [ClientAPI] built with JourneyMap API 1.3-SNAPSHOT
    [12:19:52] [Client thread/INFO] [journeymap]: Initializing plugins with Client API: journeymap.client.api.impl.ClientAPI
    [12:19:52] [Client thread/INFO] [journeymap]: initialize EXIT, elapsed count 0 avg ?ms
    [12:19:52] [Client thread/INFO] [FML]: Injecting itemstacks
    [12:19:52] [Client thread/INFO] [FML]: Itemstack injection complete
    [12:19:53] [Client thread/INFO] [journeymap]: Added entity icons from journeymap:icon/entity. Success: false
    [12:19:54] [Client thread/INFO] [journeymap]: Preloaded theme textures: 58
    [12:19:54] [Client thread/INFO] [FML]: Forge Mod Loader has successfully loaded 9 mods
    [12:19:54] [Client thread/INFO]: Reloading ResourceManager: Default, FMLFileResourcePack:Forge Mod Loader, FMLFileResourcePack:Minecraft Forge, FMLFileResourcePack:mercurius_updater, FMLFileResourcePack:TerraFirmaCraft 2, FMLFileResourcePack:JourneyMap, FMLFileResourcePack:Pam's HarvestCraft
    [12:20:16] [Client thread/INFO]: SoundSystem shutting down...
    [12:20:16] [Client thread/WARN]: Author: Paul Lamb, www.paulscode.com
    [12:20:16] [Sound Library Loader/INFO]: Starting up SoundSystem...
    [12:20:16] [Thread-12/INFO]: Initializing LWJGL OpenAL
    [12:20:16] [Thread-12/INFO]: (The LWJGL binding of OpenAL.  For more information, see http://www.lwjgl.org)
    [12:20:16] [Thread-12/INFO]: OpenAL initialized.
    [12:20:17] [Sound Library Loader/INFO]: Sound engine started
    [12:20:19] [Client thread/INFO] [FML]: Max texture size: 8192
    [12:20:22] [Client thread/INFO]: Created: 1024x1024 textures-atlas
    [12:20:45] [Client thread/WARN]: Unable to resolve texture due to upward reference: #cross in tfc2:models/block/plants/vegbase
    [12:20:45] [Client thread/WARN]: Unable to resolve texture due to upward reference: #cross in tfc2:models/block/plants/vegbase
    [12:20:45] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all
    [12:20:45] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all
    [12:20:45] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all
    [12:20:45] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all
    [12:20:45] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all
    [12:20:45] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all
    [12:20:45] [Client thread/WARN]: Unable to resolve texture due to upward reference: #all in minecraft:models/block/cube_all
    [12:20:45] [Client thread/WARN]: Unable to resolve texture due to upward reference: #cross in tfc2:models/block/plants/vegbase
    [12:20:45] [Client thread/WARN]: Unable to resolve texture due to upward reference: #cross in tfc2:models/block/plants/vegbase
    [12:20:48] [Client thread/INFO] [journeymap]: Loading blocks and textures...
    [12:20:49] [Client thread/WARN] [journeymap]: Existing color palette's mods no longer match current loadout.
    [12:20:49] [Client thread/INFO] [journeymap]: WAS: Forge Mod Loader:8.0.99.99, JourneyMap:1.11.2-5.4.6, Minecraft Coder Pack:9.19, Minecraft Forge:13.20.0.2228, Minecraft:1.11.2, Pam's HarvestCraft:1.11.2g, TFC2[coremod]:0.0.1, TerraFirmaCraft 2:0.0.1, mercurius_updater:1.0
    NOW: Forge Mod Loader:8.0.99.99, JourneyMap:1.11.2-5.4.6, Minecraft Coder Pack:9.19, Minecraft Forge:13.20.0.2228, Minecraft:1.11.2, Pam's HarvestCraft:1.11.2g, TFC2[coremod]:0.1.10, TerraFirmaCraft 2:0.1.10, mercurius_updater:1.0
    [12:20:49] [Client thread/INFO] [journeymap]: Cached colors from TextureAtlasSprites: 893
    [12:20:49] [Client thread/INFO] [journeymap]: Initialized 8182 block colors from mods and resource packs in 258ms
    [12:20:49] [Client thread/INFO] [journeymap]: Color palette file generated with 1041 colors in 176ms for: C:\Users\Chris\AppData\Roaming\.minecraft\journeymap\colorpalette.json
    [12:20:49] [Client thread/INFO] [journeymap]: Updated color palette file: C:\Users\Chris\AppData\Roaming\.minecraft\journeymap\colorpalette.json
    [12:21:03] [Client thread/INFO]: Deleting level TFC2 Creative 1
    [12:21:03] [Client thread/INFO]: Attempt 1...
    [12:21:07] [Client thread/INFO]: Deleting level TFC2 1_11_3 Survival
    [12:21:07] [Client thread/INFO]: Attempt 1...
    [12:21:27] [Server thread/INFO]: Starting integrated minecraft server version 1.11.2
    [12:21:27] [Server thread/INFO]: Generating keypair
    [12:21:27] [Server thread/INFO] [FML]: Injecting existing block and item data into this server instance
    [12:21:27] [Server thread/INFO] [FML]: Applying holder lookups
    [12:21:27] [Server thread/INFO] [FML]: Holder lookups applied
    [12:21:28] [Server thread/INFO] [FML]: Loading dimension 0 (TFC2 Creative 1) (net.minecraft.server.integrated.IntegratedServer@29a594de)
     

     

    0

  4. 20 hours ago, Bioxx said:

    Please use "/dbg report" to get me some usable seed/coords

    I thought I forgot something - I added the /dbg report info to the spoilers. This particular map brings my 4 core Intel I5 to a crawl when loading terrain. Of course it is a laptop with an Intel 3000 GFX built in :-( Thanks so much for working on TFC2 Bioxx! I reallllllllllly LOVE how this is looking so far! The hexes and streams with the trees make such a HUGE difference in the feel of the game.

    0

  5. 11 minutes ago, Bioxx said:

    Stand in a spot and throw down 4 sticks, 4 rocks, and at least 1 log(this will require 4 straw as well in the next patch). Then using a firestarter, aim at the block where the items are sitting and hold right click for a while. You'll see smoke for a bit and eventually a firepit will form.

    Thanks Bioxx! I thought I must be missing something :-) Love the additional items needed to make the firepit.

    0

  6. TFC2 0.1.7 created a new creative world and terrain generation did not occur at all. Hung my computer with grey transparent screen that you could see moon and sun through. Could not get seed as it never got that far, map was never saved. Created another creative world and got spawned just off the coast under the water. Explored that world and found the massive wall of water reported before as well as mega-spires as seen in screenshots. Seed was 6271473061952341174. Seed for world regen was -5935814643154413898.

    Spoiler

    Mega spires: DEBUG REPORT World Seed: [-5935814643154413898] | IslandMap: [0,-2] | PlayerPos: [BlockPos{x=1873, y=178, z=-6351}]

    KNjKFO6.png

    Spoiler

    Wall o' water: DEBUG REPORT World Seed: [-5935814643154413898] | IslandMap: [0,-2] | PlayerPos: [BlockPos{x=1681, y=162, z=-6513}]

    vle3NYN.png

     

    0

  7. Yeah I was a hardcore TFC survivalist as well so have been trying out TFC2 survival mode as well. I have not yet figured out how to make a firepit yet though. Here is what i learned so far:

    1. Gather stones immediately and knapp out a axe head

    2. Use your hands to knock down tree leaves so you can collect sticks (lots of them!)

    3. Chop down a few trees and collect wood to eventually build a shelter from the night-time googlies

    4. Follow a stream to find a fresh water lake ASAP, you can collect stick and chop trees along the way but usually wait to chop trees till at my lake site

    5. Build a rudimentary shelter out of logs near a lake

    6. Attempt to build a firepit (still have not gotten it to work yet)

    7. Explore during daytime and try to find food

    I have found only bee hives, but when knocking them down I get a Queen Bee. Not sure what to do with that. Bioxx said food items not implemented yet as of .7 so I don't expect to find any.

     

    0

  8. Was exploring in Creative mode with JourneyMap and had the following crash:

    Spoiler

    ---- Minecraft Crash Report ----

    WARNING: coremods are present:
      TFCASMLoadingPlugin ([1.11.2]TFC2-0.1.4.jar)
    Contact their authors BEFORE contacting forge

    // Quite honestly, I wouldn't worry myself about that.

    Time: 4/9/17 12:03 PM
    Description: Exception while ticking a block

    java.lang.IllegalArgumentException: Cannot get property PropertyEnum{name=wood, clazz=class com.bioxx.tfc2.api.types.WoodType, values=[Rosewood, Blackwood, Palm]} as it does not exist in BlockStateContainer{block=tfc2:log_naturalpalm, properties=[wood]}
        at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_177229_b(BlockStateContainer.java:201)
        at com.bioxx.tfc2.blocks.BlockLeaves.func_180650_b(BlockLeaves.java:109)
        at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:745)
        at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:217)
        at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
        at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624)
        at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
        at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Thread: Server thread
    Stacktrace:
        at net.minecraft.block.state.BlockStateContainer$StateImplementation.func_177229_b(BlockStateContainer.java:201)
        at com.bioxx.tfc2.blocks.BlockLeaves.func_180650_b(BlockLeaves.java:109)

    -- Block being ticked --
    Details:
        Block: tfc2:leaves2[fancy=true,wood=palm]
        Block location: World: (2406,74,-4040), Chunk: (at 6,4,8 in 150,-253; contains blocks 2400,0,-4048 to 2415,255,-4033), Region: (4,-8; contains chunks 128,-256 to 159,-225, blocks 2048,0,-4096 to 2559,255,-3585)
    Stacktrace:
        at net.minecraft.world.WorldServer.func_72955_a(WorldServer.java:745)
        at net.minecraft.world.WorldServer.func_72835_b(WorldServer.java:217)

    -- Affected level --
    Details:
        Level name: 1.11.2 TFC2
        All players: 1 total; [EntityPlayerMP['FancyCatzChris'/163, l='1.11.2 TFC2', x=2292.88, y=155.33, z=-4161.20]]
        Chunk stats: ServerChunkCache: 312 Drop: 0
        Level seed: -4027821444414746883
        Level generator: ID 00 - default, ver 1. Features enabled: true
        Level generator options: 
        Level spawn location: World: (1520,64,-5416), Chunk: (at 0,4,8 in 95,-339; contains blocks 1520,0,-5424 to 1535,255,-5409), Region: (2,-11; contains chunks 64,-352 to 95,-321, blocks 1024,0,-5632 to 1535,255,-5121)
        Level time: 20924 game time, 20924 day time
        Level dimension: 0
        Level storage version: 0x04ABD - Anvil
        Level weather: Rain time: 48000 (now: false), thunder time: 121150 (now: false)
        Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
    Stacktrace:
        at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:709)
        at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:624)
        at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:149)
        at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:482)
        at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
        Minecraft Version: 1.11.2
        Operating System: Windows 8.1 (amd64) version 6.3
        Java Version: 1.8.0_31, Oracle Corporation
        Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
        Memory: 2938622768 bytes (2802 MB) / 4154982400 bytes (3962 MB) up to 4154982400 bytes (3962 MB)
        JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx4096M -Xms4096M
        IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
        FML: MCP 9.38 Powered by Forge 13.20.0.2228 9 mods loaded, 9 mods active
        States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
        UCHIJAAAA    minecraft{1.11.2} [Minecraft] (minecraft.jar) 
        UCHIJAAAA    mcp{9.19} [Minecraft Coder Pack] (minecraft.jar) 
        UCHIJAAAA    FML{8.0.99.99} [Forge Mod Loader] (forge-1.11.2-13.20.0.2228.jar) 
        UCHIJAAAA    forge{13.20.0.2228} [Minecraft Forge] (forge-1.11.2-13.20.0.2228.jar) 
        UCHIJAAAA    tfc2_coremod{0.0.1} [TFC2[coremod]] (minecraft.jar) 
        UCHIJAAAA    mercurius_updater{1.0} [mercurius_updater] (MercuriusUpdater-1.11.jar) 
        UCHIJAAAA    harvestcraft{1.11.2g} [Pam's HarvestCraft] (Pam's HarvestCraft 1.11.2g.jar) 
        UCHIJAAAA    tfc2{0.0.1} [TerraFirmaCraft 2] ([1.11.2]TFC2-0.1.4.jar) 
        UCHIJAAAA    journeymap{1.11.2-5.4.6} [JourneyMap] (journeymap-1.11.2-5.4.6.jar) 
        Loaded coremods (and transformers): 
    TFCASMLoadingPlugin ([1.11.2]TFC2-0.1.4.jar)
      com.bioxx.tfc2.asm.transform.ModuleEntityRenderer
      com.bioxx.tfc2.asm.transform.ModuleWorldGen
      com.bioxx.tfc2.asm.transform.ModuleFood
        GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
        Profiler Position: N/A (disabled)
        Player Count: 1 / 8; [EntityPlayerMP['FancyCatzChris'/163, l='1.11.2 TFC2', x=2292.88, y=155.33, z=-4161.20]]
        Type: Integrated Server (map_client.txt)
        Is Modded: Definitely; Client brand changed to 'fml,forge'

    It seems that map will no longer load. Same crash on startup every time.

    0

  9. I think perhaps what might be missing is mass. Mass is the most important factor in weight, not size. By the formula W=m*g, weight = mass * gravity. Therefore a relatively small object such as an ingot of iron weighs more than a piece of wood of similar size. Size however is certainly a challenge to movement of objects as anyone who has tried to move any large non-heavy object can attest to. Perhaps a total solution might be a total weight carrying limit that can be increased with more experience while having objects take up certain number of spaces in your inventory might be a fair compromise. I guess you have to go back and think why humans invented all the transportation devices we have. Logically, we needed to move more things than we could carry with our two hands and strong back.

     

    One thing that concerns me so far in reading all the comments in this thread is what Kittychanley stated about despawning of objects. I like the idea of having barrels/backpacks/vessels open inventory slots. That would add to the believably that you can only carry so much with two hands. As far as what Kitty said about despawning, building a vessel or barrel or a chest keeps things from despawning. But at the same time, it lends to the logic that if you can't carry it, don't mine/harvest/gather more than you can carry at one time.

     

    That being said another concern of mine would be what devices could be crafted that could facilitate the carrying of larger/heavier objects. Since wheels supposedly did not come around (no pun intended) until later, what did people use to move things? For one, the American Indians used to use sledges - a simple two long branches with some leather stretched between them that dragged on the ground on one end. They even used dogs and horses to pull them:

     dog_travois_web.jpgimage206.jpg

    I suppose that people could pull them too (Is that a child riding a dog? lol). Anyway, the encumbrance factor lends to co-operative play which is exactly the reason why humans gathered in groups then formed communities, villages, towns, cities, etc. Necessity is the mother of invention.

    1

  10. I too like the idea of some kind of NPCs with a "friendliness" system like the NPC mod by Noppes. I feel there needs to be believable interaction, i.e. quests and things to do if NPCs are placed in the game or there is little value to having them.  I have been learning to use the NPC mod for an adventure map I have been creating for years called the Kingdom of Motodo (and still have yet to release or come close to finishing it). As Kitty will likely say and I will attest, implementing NPCs would take considerable time away from development of the mod in general.

     

    Therefore, I would gladly volunteer my time to help with with this - story scripting, building creation, skins, or any other part of TFC for that matter that I might be capable of handling. Just wish I knew java coding better. I took a computer course in Visual Basic back in 2010. Learning Java is on my list as one of my things to do.

    0

  11. If you check out Rob's Twitter feed, he has some pretty awesome looking TFC2 screenshots from back in July 31, 2015. Personally I love the look of the flowing stream with the waterfalls. Little details like that add so much with so little. The trees look pretty amazing too!

     

    CAVEAT- I know nothing about coding MC - But was wondering if it might be possible to add additional water blocks that could show how the water in a fall turns whitish like this - don't think the foam trail would be possible. Don't get me wrong though, LOVE the way the screen shot looks and the vanilla MC water looks just fine.

    15486529-Set-of-cataracts-and-water-jump

    0