Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.
    • Claycorp

      This forum is now READ ONLY!   01/20/2020

      As of this post and forever into the future this forum has been put into READ ONLY MODE. There will be no new posts! A replacement is coming SoonTM . If you wish to stay up-to-date on whats going on or post your content. Please use the Discord or Sub-Reddit until the new forums are running.

      Any questions or comments can be directed to Claycorp on either platform.

drkoaeg

Members
  • Content count

    145
  • Joined

  • Last visited

Everything posted by drkoaeg

  1. [TFC 0.79.27] Technofirma Mod Pack

    Sry I was unfocused to be obviously 1.8/1.9 mods
  2. Clay working

    But as I already pointed out, I don't think it would be essential to have those bonus things...
  3. Clay working

    I think this is logical: I have already worked with such things, and it is hard to make a vessel with big volume: as bigger it gets, the more difficult to keep the shape. So it could be more difficult to make vessels than jugs, but instead of bringing a little bit more water, it would bring more inventory slots, which is more value.
  4. Clay working

    Actually there are many historical pottery wheels that are made of clay: So it would not be a huge complication...
  5. Water Purification, Plumbing system and stuffs

    Through the new one big ore vane spawning, you had the choice. You could also live without pumps but you could reach much less ore.
  6. Water Purification, Plumbing system and stuffs

    I would usage of pumps make essential for deeper mining. Without a running pump in 30 blocks radius, water blocks should be placed instead of air.
  7. Clay working

    This mini game would help people get intuitive to vessels etc without having to look up some patterns in the wiki all the time. In my opinion are those clay products pretty worthy, so the little more effort is reasonable.
  8. Clay working

    I did not think about achieving better or worse product. I don't think this is needed, the clay clicking mini game gives also only product or no product. But I could also imagine that the resulting volume of the vessels and jugs varies. Don't know if this is easily doable.
  9. End of TFC 1

    Okay, sorry for having missed that point
  10. End of TFC 1

    I am sure, there is somewhere said, that it is not possible, but I can not find it. So I wanted to be sure: Would it be welcome to make pull-requests on GitHub for tfc1?
  11. GameRegistry worldgen trees

    Wow, that is easy, thank you very much! =)
  12. GameRegistry worldgen trees

    What are the used names of TFC trees registered through forge cpw.mods.fml.common.registry.GameRegistry; class (Wood logs)? I used the block names from src code (terrafirmacraft.BlockLogNatural) , but it does not work. Please help me out, same with tree saplings (terrafirmacraft.ItemSapling). Thank you for some more information =) ~drkoaeg
  13. GameRegistry worldgen trees

    Okay, found the problem, the unlocalized names work, but the tree check also looks for the dirt underneath the tree block. So Kitty, could you give me this one, too?
  14. Smithing bonus based on player skill

    If you look at YouTube, you will get a good comprehension, what does not go so well for new players. There are two difficulties with smithing. First one is the smithing interface which is for everybody used to it no problem. But at the start you get easily confused and the success experience which should come quite fast for starters, lacks. Second problem comes later with iron working, while most players get stuck in bronze age, but I think that was already discussed in an other thread.
  15. Millénaire for Terrafirmcraft

    I think 1.8 version is work-in-progress...
  16. Minecraft 1.10 models

    They have tons of money and a multinational corporation support. So they could have some people to make Minecraft a good base game. But instead they throw rarely some new features without any vision on the market. It seems to me as if they just do the minimum to keep people somewhat interested in the game.
  17. [TFC 0.79.27] Technofirma Mod Pack

    I think in SpecialAI is the FragileTorchMod already realized. Dynamic Surroundings has BetterFootsteps implemented, but can't be used at the moment in tfc, so you might want to add this seperately. How about AccidentialCircumstantialEvents mod? It has very cool mechanics that can be implemented with this. MoreFunQuicksand?
  18. would it be possible to add different tool (instead of hammer and flux) to anvil recipes?
  19. [WIP] Leiti´s Terrafirmacraft Addition

    Really impressive!
  20. Super Hardcore TFC (Wurmcraft)

    All right, I saw MineTweaker in the mod list, I did not know that it has some other usage, thanks
  21. Okay, so it seems as if the lag had played some tricks on me. So it is impossible, that items get "simply lost". Thank you for the detailed information =)
  22. Okay, so the dropped items from mobs might have been ghost items, but why do freshly forged items as the mentioned chisel break in such lag cases?
  23. It was not dependent on the damage it already had. So there were a chisel with only one/ two uses, but also an armor piece from mob which were quite damaged. I thought about the item damage because first of all it were only items affected that get damage and they only disappeared when they were hold in hand...
  24. If I should guess, I would say the item gets damage and disappears. I am absolutely sure I did drop nothing. It even happened much frequently when I was using local server with friends (friends lost tools).
  25. I don't know if that fits here but when my computer is very high on performance usage, it could happen that tools or armor get lost when selected in hotbar (holding in hand, using it).