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      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
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About Akirameta

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  1. [0.2.4] TFC2 Prerelease

    A little off topic, but I just want to say that TFC is my all time fav modpack. When I've lost interest in MC, this is the only one that keeps me in. Thank you so much @Bioxxfor making this.
  2. Current survival strategies

    Quickly build a very small shelter, or run into the water far enoughthat they won't follow.
  3. [0.2.4] TFC2 Prerelease

    I know thatch is meant to fall, but is it supposed to drop as a single straw? I figured out what i did wrong on the kiln..I didn't realize that you end up with a dirt above the two deep pit. I found that some Pam's crops do not grow. Cotton and scallion so far. Are planks or lumber craftable yet?
  4. Current survival strategies

    Thanks @Iron Miner. I found it now. I wasn't looking under the water in the rivers.
  5. [0.2.4] TFC2 Prerelease

    @BioxxIs it possible to highlight your posts that announce a new release to that we could quickly scan back to be sure we are not giving you duplicate reports?
  6. [0.2.4] TFC2 Prerelease

    World Seed: [6583363679947092438] | IslandMap: [0,-2] | PlayerPos: [BlockPos{x=1249, y=75, z=-6650}] Ok, so thingsI noted: Thatch falls (I'm guessing intended) and drop only one straw Logs cannot be placed without direct support under them and drop as sticks. The terrain is pretty but still easy to see hexes. Crap ton of mobs spawning with incredibly good vision Fire still does nothing beyond raising the temp. pit Kiln shows fire and smoke particlesfor a short time then nothing. Two high grass gives 2 straw. I think that makes sense, but is it supposedto?
  7. [0.2.4] TFC2 Prerelease

    @Bioxx I tried to make a story for TFC for a LAN game with my daughter. The problem was that time was moving while I did all the work and some things just glitched. But I made an underground bunker where the players "woke" from stasis pods with stasis sickness, causing them to remember nothing of theirpast. Most everything was damaged and unusable, other than the short range transporter that allowed them to go to the surface, where they were then stranded on the surface. The story came in the form of a log book found on the base commander's remains which explained that there was a nuclear war and they were put in stasis to rebuild after the earth had become livable again. I planned to use a quest book that would represent their memory of technologies as it returned over time. Anyway, I know this is early in development, but It would be greatif you could add something like that into the end product, or at least a way to freeze time and maybe physics while you are buildingto allow something like that to be set up before play begins.
  8. [0.2.4] TFC2 Prerelease

    how do you get the biome map?
  9. Current survival strategies

    I've yet to see any clay.
  10. Server setup

    Is that what spawn protection is? I thought it controlled mob spawning in that area. That must be why we had issues with that before with people not being able to open chests.
  11. Server setup

    Hi Hi! I'm setting up a server for my family and friends to play on. I'm working to add a little of my own unique flavorto it, and so am spending a bunch of time in creative mode working on it. Just a couple questions I hope can be answered: Is it possible to reset the calendar when the server is ready? Or to set my own date for purposes of my story. Is there a way to prevent the breaking of anything in my starting area other than the protection mods that players can use to claim chunks? Other than those, any tips and advice more experienced server owners can offer would be greatly appreciated and earn you a huge psychic kiss!