Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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Monarch_of_Gold

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About Monarch_of_Gold

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  1. That crash log says MineTweaker wasn't even installed. Try version 1.7.10-3.0.10B. That's the version I used to make the script, though any of the latest versions for 1.7.10 should be compatible.
  2. Can't download | 404 error

    TFC v. 0.79.29.922 is only compatible with Minecraft version 1.7.10, meaning the latest version of forge you can use is 10.13.4. You can find downloads for all forge versions (past and present) as well as changelogs, faqs and other info on the Minecraft Forge website: Forge Website
  3. Just wanted to make a post declaring how much I love this addon. Honestly I should probably be making a mod for what I want to do, but for now tweaker scripts and custom item jsons are doing what I need. Thanks again for a wonderful addon that is making life livable!
  4. Hey guys! I've been around here long enough to start wanting to play TFC with more tech mods involved in an effort to extend gameplay. However, when I looked around, I couldn't find very many scripts set up for compatibility between TFC and any tech mod I may have installed. Because of this, I decided I'd try and make one mega post with scripts for compatibility with most tech mods in the game. I'm going to try to make all of these as standalone as possible, but I'm not much of a coder, so. Currently I'm working on a script for IndustrialCraft2which will hopefullyincludes a more realistic rubber process. None of this is finished yet as I've only got 3 recipes done, butWhen it is doneit'll be uploaded here. This will be true for all the mods I end up working with. So, I guess I send out my apologies for not having much of anything to show for this idea yet, butWhen it's done I'm sure we'll all enjoy playing with them. Thanks, guys! Monarch The script for IC2 is complete!Link[Update: ReadMe changed to require download of Custom Items mod] Please let me know if you encounter recipes that don't work the way they should. I only claim to have written the script and item Jsonand created the item textures to go with it --nothing else. I included the water compatibility mod because it appears to have been discontinued with no download links anywhere. All credit for the mod goes to the original creator, Vidaj. NEI is not required but highly suggested. [EDIT] I'm going to make a sort of progress tracker here so you guys'll know where I'm headed with this. Enjoy!
  5. Cooking with TFC (WIP)

    The download link is working fine for me.
  6. Cooking with TFC (WIP)

    I think it is compatible with it. The only things you can't store (I believe) are meals.
  7. Cooking with TFC (WIP)

    Oooh! Neat! I'll let you know what I think of it whenever I get to wanting to play again!
  8. Cooking with TFC (WIP)

    Because it'd be a while before you'd make it. You need leather for books, which includes the entire tanning process. If you have nei or jei installed you can find most recipes. The wiki would just make it easier to find uses for new blocks. Tl;dr: there isn't a good way to implement a book in tfc cus they're already difficult to craft, so that's one reason why he's probably using a wiki. And wikis are easier to update.
  9. Cooking with TFC (WIP)

    I think all of the sandwich stuff except for gui-less crafting is directly from TFC. Not his idea. He just made it so you don't need a gui,
  10. Cooking with TFC (WIP)

    You don't have to be that fast. You can put your ingredients in before you even light the fire. As long as the correct amounts of food are in the pot and there's broth or water in there (whatever the recipe calls for), it should be able to begin cooking as soon as you light the fire and it gets hot enough. I would imagine allowing bellows to heat a campfire would result in burned food. Bellows (as far as I know) are only supposed to work on forges, not campfires. And why would you use a forge for a pot when campfires work fine?
  11. Cooking with TFC (WIP)

    According to that snippet, it has nothing to do with cooking with tfc and instead involves terramisc.
  12. Cooking with TFC (WIP)

    I would say his ability to mess with taste code is limited since it's hard-coded into the original mod (that is to say it's hard-coded into tfc itself). And I guess I'll just avoid making any more salads for now. Thank you!
  13. Cooking with TFC (WIP)

    There was no breaking sound. I'm partway through another salad. I'll tell you if I consume the bowl again. If I do, I'd say it's less likely that the bowl is breaking and more likely that it's being consumed. Breaking two bowls in a row when there's supposed to be a 2% chance seems a bit off. Why do you get more full from a salad when there's no grain and just 4 ingredients? Is there more of each thing going into a salad than a sandwich? I got tired of salad a lot faster, too. Nearly filled my hunger all the way just from one and filled myself well with just half of another one later. Seems a bit unrealistic to get full from a salad consisting of onion, celery, green beans, and bell pepper. I know celery takes more energy to digest, but I wouldn't think that'd make it more filling. [EDIT] And yes, I consumed the second salad, bowl and all. No breaking sound. Don't think it's the 2% break chance since it happened twice in a row with no sound.
  14. Cooking with TFC (WIP)

    Sorry to double post but I just tried a salad and did something quite alarming. I ate the bowl. At first it's all "Wow! This is quite filling! I like this!" When I didn't get my bowl back I was questioning why it was so filling. Did I just eat a ceramic bowl? I can't seem to find it in my inventory anywhere. :/ I'll look around more and let you know if I find it.
  15. This is really cool, but unfortunately not useful enough for me to download it. I'd like to see more detailed ore processing, considering how much detail is in the rest of TFC. It just seems weird to just toss unclean ore in and boom you've got "pure" ingots. Nice ideas, though! I, too, would like to see this go somewhere!