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If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
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Posts posted by hoseja
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I just wish there were mining and fighting skills added.
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Make and consume crafting table. 2x2 plank blocks.
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Why doesn't ore drop XP anyway?
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Got Optifine? I suspect it's the BetterSnow or something.
Welp, Ninja'd.
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Etho is wrong 99% of time.
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Snow
in Discussion
You mean, more than 2 blocks? Because it totally does pile up more than 2 layers.
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Maximum level you can regain after death is 5, everything above that is lost. It's Vanilla mechanic, pretty stupid one IMO.
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+1 In steel making coke is used almost exclusively.
I agree with a new a new multiblock, coke oven.
Also, http://terrafirmacraft.com/f/topic/5118-coal-coke-use-for-that-ton-of-coal
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That sounds like playing on slow multiplayer server. No idea what causes that in SSP.
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Try to block the second block above the forge. It might be that the chimney can only curve single block above the forge and you're confusing the pathing.
I am probably wrong.
Are all the blocks around the forge stone?
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I have this problem too, all the versions correct.
Oh and since we're discussing mod incompatibility, ArmorStatusHud isn't displaying values properly, it thinks my quiver is my hat. Probably some index issue.
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+1, the most common tree associated with name "pine" has wrong, spruce shape in the game, and vice versa.
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Not complete leather armor, but I agree with leather straps. Also maybe wool padding.
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Ease
in Suggestions
You seem you would enjoy some other mods perhaps. You don't have to play whatever Etho is playing, you know
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I heard this suggested on a server I play on and I really liked the idea. Sitting in hot spring should slightly accelerate the rate at which player heals. Now I know this is presumptious of me, but considering sitting in fresh water replenishes thirst meter, this doesn't seem impossible to implement. I think it would be a nice feature that doesn't clash with theme of TFC!
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Hey Big_Bear, shame you left us on HappyDiggers, though I certainly understand. If you log on and I'm not there, please transfer mayor to me if possible (and check out outpost 2, I think it's turning out really pretty).
Oh, and whitelist me on this new server of yours so I might stop by and say hello, I'm probably not planning on staying though.
Thanks, hose_ja
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and I would think easy enough to accomplish.
Please don't put those words into a feature request. You have no way to know how hard something can be to implement. Other than that, Yeah, I agree good idea.
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I realize there are too many temperate trees already but I would still like to plead for the implementation of beech. It creates distinct forests with straight slender silver-grey trunks and rich green canopy, it is inspiration for Tolkien's Mallorns and at least partially GRRM's Weirwoods. Its wood is hard, brittle and hot-burning. It is traditionally used to smoke meat. Oh, and the nuts are edible. It's my favourite tree and I'd really like to see it in TFC
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I just wanna bump this, it would be nice if more people came to the server. We have nice community so far and if you're from Europe I think this is the best choice right now. There are some cool builds starting to pop up, about two villages so far and bronze age. Come and play!
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You left the vessel for too long and it solidified. Fire it up in a kiln again and this time use it in at most 10 hours after the kiln finishes. It has to say "Liquid" under the "Bronze" to be usable.
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Finally some European server. What version/any mods you running? I'd like to join!
hose_ja
23
Czech
ping and I should play TFC multiplayer finally for a bit
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Ninjaedit: NVM I can't read.
How much memory do you give to Minecraft? I just found out 3GB are not enough for me. Then as it reaches limit it starts paging and horrible lags occur.
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The kilns only work on the smelted metals, ingot functionality just hasn't been added and I see no reason why it should be. Just use forge.
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Well for myself it is not a memory leak and I don't get any errors. F3 shows the GC chugging along just fine. My drive is very fast... 3rd gen SSD. There is no immediately obvious explanation for what is causing it, but it is something that causes a lot of extra processing. CPU is i5-2500K too, so it's not like that is having issues either.
Not F3, get the launcher to not hide after startup and check the log.
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Fall-Damage Inconsistency
in Suggestions
Posted
If your health represents experience in fighting, why does it increase with better nutrition? Falling damage shouldn't scale with max health, that's like "progress" in Oblivion where the stronger you got, the stronger sewer rats and mud crabs got. Absolute nuisance that discourages having levels in the first place. The fact that falling damage is the deadliest threat with no way to mitigate it is very annoying. And discouraging exploration.
This implementation might seem logical in theory but during the actual gameplay it's just frustrating and annoying, not in a good way.