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Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
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      ATTENTION Forum Database Breach   03/04/2019

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  1. As far as I remember, crops that die during winter will replace themselves with seeds.
  2. The official version's installer didn't work on that particular mac, and how do you point the Mojang launcher to use that specific Java version?
  3. WAILA Support

    Imaginary example:Player: "Waila is the great! Can you support it more plx??"later...Dev 1: "So we finally got lanterns working. Should we put in several textures to display the fill state?"Dev 2: "Nah... Too much work, Waila shows it anyways."
  4. WAILA Support

    My protest was about that part where WAILA tends to make devs lazy (not saying that this is or will happen in any way with the TFC devs, just a statement). If you no longer need to think about how to properly display progress or states of objects in game because WAILA does that for you, then it will very much affect my gameplay.
  5. Installing Java is indeed a challenge on Mac. A friend tried that a few month ago and ended up screwing half of his system. But that's mostly Apple's fault, they don't see the reason to upgrade Java from J6 to anything reasonable.
  6. WAILA Support

    I am not using it and I am not criticizing the amount of time you have spent on this, I am sorry if it sounded that way. I am criticizing WAILA in general, and I think this would be the post where users would ask for even more WAILA support.
  7. WAILA Support

    In my opinion WAILA is one of the worst things that has happened to Minecraft, right after the implementation of wolves. I don't get why people need an addon to tell the the most basic things, like that they are looking at a stone or that it is raining. But for some reason it feels like today's gamers are no longer able to process even the simplest things without an app telling them what to do. And then WAILA supports lazy devs, because they no longer have to add visual features to the game, because WAILA tells the user everything. Let's take for example the TFC barrel, which is - beside the update bug - a well implemented block. If there is a fluid inside, then a simple look is enough to tell how much the barrel is filled up, because the block "says" so by it's visual appearance. If it contains items or is sealed, you can no longer tell what's inside, but that is perfectly reasonable, because... duh there is a cover on top! It forces the player to be a bit organized or at least use their memory, like human beings have done it for thousands of years. WAILA makes all that unnecessary, and you can just cramp everything everywhere, no longer need to think or plan or organize anything, WAILA will do everything for you. No longer need to dig the ground to tell the composition, WAILA tells you by just looking. No more memorization of tree types, you no longer need to know if horns means male or female cow, basically WAILA dumbs down everything to a point where it feels like playing an excel sheet with advanced graphics. And especially with TFC I don't see how this adds more challenge or believability.
  8. If you take a look in the Cthulhu myth (especially the roleplaying game) there is a form of magic that is very subtle, comes with horrible consequences, and would fit TFC in many ways as an endgame form of entertainment. The question however is why to implement such a complex system that would take month to implement for sure, just to make hand full of users happy and annoy the rest? I agree that if any form of magic is added, a mod would be a better idea.
  9. Overpowerd planks ?

    Minecraft isn't very good in handling non-full blocks. So why that would probably look cool, it would reduce performance a lot. If you absolutely want a house to look like that, you can already use a chisel to cut it down to any form or size you like.
  10. Standalone TFC?

    There are many stand-alone games similar to Terrafirmacraft, for example "Stranded Deep". None of them has ever reached release, most of them die after a while and not a single one has been successful in terms of money/hour payment for the devs (or would have if they would have continued development). A stand-alone TFC would just be another stone of the beach that would be forgotten sooner or later. If you want to accelerate development, think about how you can get more people in your team. There are enough competent people out there that would help development for a while.
  11. Some observations of how people play

    Food is already decaying fast enough. Without conservation methods, it will usually be gone before the next harvest. It is currently even a good idea to not harvest until the crop begins to die, to keep your food from decaying for as long as you can.
  12. Agreed. Griefers on the server I play on just lure in some creepers to do the work for them. One for the front door, another one for the inside.
  13. Some observations of how people play

    That sound made me throw my mouse and jump dead from my chair a few times. But so far no damage [email protected]: thanks for the very detailed explanation, I do understand a lot more about cooking now and why I do get everything as "Not ...". However as there is obviously lots of confusion about it, I have a suggestion for a minor change that hopefully will help all those other players out there that didn't read your post: change the tooltip to say "tastes not sweet"Because the following would be a lot clearer to me if I'd see it:BreadTastes not sweetTastes somewhat sourTastes ridiculously saltyTastes perfectly savoryTastes very bitter
  14. Some observations of how people play

    It is only Not+not because your cooking skill is too low.However I find it kind of disturbing as well, that after eating tons of food, Steve still can't tell which one is even the slightest sweet. Not sure if this is a new bug or intended.
  15. Ceramic bowls - another tedium

    No you don't get it...