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raymondbh

[TFC 0.79.23+] TFC-Additions 1.0.4

39 posts in this topic

Updated to 1.0.3. With some help from Dries007 I hopefully found the bug.

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using this addon with carpenters blocks crashes the game

 

So far, i've not had any crash with these mods together.

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using this addon with carpenters blocks crashes the game

 

I have started the work to add support for Carpenters blocks in this addon. Maybe I have forgot to disable the parts I started on, this can cause crash if you use the wrong version of CB.

I have compiled this addon against CB 3.3.7, what version are you using?

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Is the addon still active? I've been getting some weird issues when adding it to TechNodefirmacraft, whenever I try to chisel stone to give it the border trim, it turns into Carpenter's Block's slopes, I have absolutely no idea how to fix it. Like, the game isn't crashing or anything.

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Havn't have time to work on this mod so much as I wanted lately. But it's not dead, just very busy irl...

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I'm surprised this hasn't come up yet. Saw this crash log on the TFP Forum and I am sending it over to you. Looks like you need to use getSlope(tileEntity TE) to access the private field slopesList instead of attempting to directly accessing slopesList.

Crash Log

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11 hours ago, JAWolfe said:

I'm surprised this hasn't come up yet. Saw this crash log on the TFP Forum and I am sending it over to you. Looks like you need to use getSlope(tileEntity TE) to access the private field slopesList instead of attempting to directly accessing slopesList.

Crash Log

This should be fixed now, that is the 1.0.3 version. It contained experimental Carpenter Block support that never should have been released.

Might start to take a look at the CB support again when I have the time.

Please inform me if this but is present at the 1.0.4 version also!

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I forgot to mention that I was looking at the latest builds on github for both your mod and Carpenter's blocks. I was looking at TFC-Additions 1.04 and Master and the Master build of Carpenter's blocks for version 3.3.8, which was released 6 days ago. Since I saw this, I figured you might want to look into it as it will be an issue for you. This will mean your latest build will be incompatible with the lastest build of Carpenter's blocks since they changed the variable you are using from public to private.

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