Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

Emris

Members
  • Content count

    546
  • Joined

  • Last visited

Community Reputation

155 Excellent

About Emris

  • Rank
    Apprentice Blacksmith
  • Birthday 12/09/1972

Profile Information

  • Gender Male
  • Location Vienna, Austria
  • Interests Science, Programming, Good Games, CNC, Electronics and a few other things.

Recent Profile Visitors

20,112 profile views
  1. Running TFC from eclipse workspace

    This has nothing to do with deobfuscation, your project is missing the NEI library.
  2. The LeatherWaterSac is just adding the bladder to the list of items that are already being dropped, nothing gets deleted. Must be something else why tendons don't drop.
  3. [TFC 0.78.X] Rusticam Melius v1.2.0

    I had a closer look at the code and even though a few things have changed in TFC animal code, it shouldn't be that hard to upgrade... i'm already about 50% done It would be much simpler to just add the features into TFC though .. adding other animals to the mix would also be very cool.
  4. Yes, sheep are rare and have a high value in TFC, so adding cow and deer to the mix makes sense. Enjoy
  5. Compatability with MalisisDoors mod

    I had a quick look, and it could be implemented into TFC, but a few classes would need to be changed, maybe even rewritten. But i'm not sure this will ever happen considering in what state TFC is in right now. With "state" i mean only fixing bugs and doing miner changes. Another possibility is making an addon, but for that to work you would need to disable and replace all TFC doors, and that's kind of a "don't do that" gray area
  6. Ridiculous Suggestions

    Kitty stop it, you can't be making valid suggestions in a Ridiculous Suggestions forum topic Lets try to fix this. TFC has a nice sandwich making system, so lets add "bread+vegetable+rotten flesh+vegetable+bread=Rotten Burger" which will give you a few effects. - 100% Skin color change - Will make you sick and you will loose up to 80% health - Your body may reject any type of food except raw meat - Zombies will hunt you down because you ate there friend - Spiders will run away in fear because, who knows, maybe you want to try the "Bug Burger" next
  7. So... This pissed me off

    I had a closer look at his GitHub repo and i have to say his code looks much different then TFC. And even though many in game things look very similar, or even same, the game play is totally different. His project is GPL just like TFC, so you can't call it intellectual theft, he also has a few direct links to TFC stating that his project is based off of many things that can be found in TFC, which satisfies the GPL license. Besides, as far as i can see, there is no copy/paste TFC code in his project, which even if he did have, would be ok because his mod is also licensed under GPL. Correct me if i'm wrong, but as far as the ideas on this forum go, that "anyone" can find and read, like his 3D fire pit(which looks great imo) , are public domain. That's how Minecraft was born, from Dwarf Fortress, right? And when it comes to GPL license, i am allowed to fork(copy) the TFC project, add anything i like, delete anything i don't like, name it CraftFirmaTerra, and release it as a new project. As long as my new project is also GPL, and i do not hide any information how this project came to life, so anyone can do the same with my new project and go with, e.g. FirmaCraftTerra, it's all good That's how XviD was born from DivX, and many many other open source projects out there that we like and use.
  8. The reason for the crash is a last minute commit/change from dries007. I'm not really sure why it happens though, but it's fixed now
  9. A nice mmorpg project.

    The KickStarter project started yesterday, so for only one day it's looking pretty good i would say And like i said, for me it's not all about the game itself, i support his hard work, dedication and all of the great tutorials that he made, and if the kickstarter is successful, all the tutorials that he will still make.
  10. A nice mmorpg project.

    Aloha, i'm following ThinMatrix on YouTube for about 5 months now and i had a ton of fun with his java game tutorials. He really invests a lot of time to make his videos the best he possibly can, so even though his game idea is not 100% what i would play, i just had to support him What do you think? Socuwan
  11. That's a mini bug in TFC, but Kitty already fixed it in release 23, which should come out soon.
  12. Terrafirma based game

    I guess it's not what you do, but how you do it
  13. Terrafirma based game

    With all the resources(infos, demos, open source code, ...) that we have today, i think it would be possible, but it would be very time consuming. Making a game from scratch instead of "just" a mod is a whole new kind of beast. A few months ago, i thought "whats the big deal, you just sit down and code your own game engine, add stuff you need/want and game done", so i started to make one... lets just say, now i think differently So, would Kickstarter work? Sure, but only if you already did the hard work and can present a playable demo, imho. After you have that, you can polish and add new stuff to keep the player community happy.
  14. True Log Chopping Mechanic

    A while back i had some fun and made a small mod that is based on a similar idea -- http://terrafirmacraft.com/f/topic/4696-tfc-07715-chopalog-04b77 I also like the idea of moving stuff away from the crafting grid, making things in a 3D environment and not in a GUI, is more realistic and fun, imho.
  15. For tree schematics you can use any kind of vanilla wood & leaf blocks.