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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."
aeroc

[TFC 0.76.X] Terra Bow Mod (Abandoned)

78 posts in this topic

Edit: VegasGoat sent me a solution that will work instead, so please ignore.

I have a small request for Dunk or Bioxx. On line 162 of TileEntityAnvil can you change this:

anvilItemStacks[1] = result;

to this:

anvilItemStacks[1] = result.copy();

When we make arrowheads from metal rods on an anvil, by default it should make 16 arrowheads and this works the first time an AnvilRecipe is successfully executed. However, on each subsequent attempt to convert metal rods into arrowheads it only outputs 1 arrowhead. This happens until the server is restarted because a few lines after anvilItemStacks[1] stacksize is set to 1. This also changes the stacksize of result in the AnvilRecipe instance.

If you decline we have other alternatives, like patching TFC on the server we play on or changing this recipe from an AnvilRecipe to a crafting bench recipe.

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U have problem with link in first post. Always downloading version 0.4

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^^Thanks, fixed it.

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Hello,

this is a very fine addon for TFC.

Just a few moments ago, I crafted 3 stacks of arrow heads. The first one gave me 16, the second and third gave me only a single one (though the use of the anvil was the same).

Now, those single arrow heads do not stack, so I guess, that there is only a visual glitch.

Regards, and keep on going,

Voulxe

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Just a few moments ago, I crafted 3 stacks of arrow heads. The first one gave me 16, the second and third gave me only a single one (though the use of the anvil was the same).

Now, those single arrow heads do not stack, so I guess, that there is only a visual glitch.

Edit: VegasGoat sent me a solution to this problem and it has been implemented in TerraBow 0.7.

TFC anvils were not designed to output itemstacks with stacksize greater than 1. I'm hoping Bioxx or Dunk will accomodate this:

http://terrafirmacra...dpost__p__61271

If not, then I will probably change it so that arrowheads are crafted in a crafting table instead of the TFC anvil. Thanks for your comments.

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Awesome, I'm glad it worked!

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Ummmh ...

Well, I made the composite bow. Used up all those arrows, I collected from the scellies. Took my arrow heads, made some rough shafts (willow and oak) and am not able to glue them in the crafting table.

Am I missing something?

I use glue in the top middle, hardwood (oak) beneath and softwood (willow) in the bottom middle. And tried vice versa. And tried any possible combination of those three (reminded me of getting those UU-Matter recipes in IC2).

No shafts.

:'( Voulxe

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The mod classifies willow as a hardwood, based on research, which contradicts what the TFC wiki says. Is this incorrect? I see it also described as a soft hardwood.

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I think someone else already touched on this, but I think some parts of the process could be removed/simplified. Other then that i'm all for this mod.

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Concerning Willow: Your config gives it a 0.2 - which is quite soft, isn't it? Still a composite bow with willow in the center and oak around gives a - hmm - nice durability.

I would have checked your information. I am lacking on this, as for playing hardcore only, I lost my last world and am not able to advance in any startup to a level to get a decent bow.

I'll keep you informed.

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Okay, the shafts work with spruce instead of willow. :)

Now, my almost upused bow. Must I throw it away, or am I missing a place to put it (chest, toolrack do not work).

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I usually make an array of stone anvils for storing things that don't fit anywhere else. In the next version of the mod I'll look into making the bows work with TFC tool racks.

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Okay, the shafts work with spruce instead of willow. :)

Now, my almost upused bow. Must I throw it away, or am I missing a place to put it (chest, toolrack do not work).

If you fancy installing another mod, try Bibliocraft. It has a pretty ability to store stuff in shelves and its toolracks, while having a recipe that requires you to mess with configs of TFC, allowing vanilla iron conversion, are able to be configured to store TFC tools and weapons. And shelves are pretty themselves.
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Just wanted to say thanks for an awesome add-on! It has inspired me to start coding some add-ons of my own.

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More bows seems like an awesome idea!

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Just wanted to say thanks for an awesome add-on! It has inspired me to start coding some add-ons of my own.

Excellent, the more modders the better =)

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Question: If i apply this to an already existing world ... will it break the world? or can i get away with just plonking this into an active world and logging in?

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I can't think of any reason why it would break the world. Why not make a backup of the world if you want to be certain?

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Question: If i apply this to an already existing world ... will it break the world? or can i get away with just plonking this into an active world and logging in?

It did not break my worlds. And it did not when deleting the mod after crafting bows, arows and so on. (Forge tells you missing item IDs, but that's all right).
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Excuse me, I'm using this add on and I just wanted to know, how do I create stone arrows?

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Excuse me, I'm using this add on and I just wanted to know, how do I create stone arrows?

It's in the OP. You knap arrowheads with stones using the pattern from the arrowhead plan found on recipe page, each knapped stone nets you two stone arrowheads.
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Umm, yeah, it broke my world ... however i think its because im using multi-mc to start the game since the wall of 403 errors hit a while ago.

I get a GL error whenever i try to screenshot, they arnt saving in the minecraft folder.

Posted Image

So i had to do it the old fashioned way, but this is what happens when i open a chest .. none of my items have any textures, i have a hunch that this mod isnt designed for multi-mc :(

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look at the front page, not sure if your TFC version is up to date but a no textures on all items bug is listed there

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Fudge, yeah, im using hf 16 through multimc: Cidvond created it to work around the 403 errors that we had a few weeks ago on the standard launcher, does the current version of Reis & optifine have to be unzipped directly into the minecraft.jar these days? or can i just dump it in a mods folder ... cause ive never been able to make it install correctly though the zipping method.

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