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    Version 0.77.10 Available


    Bioxx

    With this update comes an extremely important fix for worldgen stuttering. As everyone has surely noticed, generating new chunks would cause a 2-5 second stutter where the world would freeze as the chunks loaded. We managed to find a simple way around this problem, however the cause itself is actually due to how vanilla/forge decide to send chunk updates.

    Because TFC worldgen doesn't change very many blocks when decorating the world in comparison to vanilla (I know right!?), the networking engine chooses to use a different packet than just sending the entire chunk to the client. This seems to trigger a massive number of lighting updates and devolves into a giant mess of lag for a few seconds.

    There is also a whole host of other fixes and tweaks, so I recommend that you head over to the changelog page to see what all has been affected.


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    What about the lack of ravines and waterways in world gen? As well as the random square holes of water? I saw caves were fixed does this get fixed as well?

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    I can confirm that I saw a few square holes in hills when flying around in creative mode. It's a kind of interesting addition if you ask me. ;p

     

    But what I am curious about is if this is compatible with the worlds created in previous 77 versions?

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