Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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muffledsheep08

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About muffledsheep08

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    Caveman
  • Birthday 01/01/1916

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  • Interests C, Java, C++, Linux(OS Development)
  1. A more detailed butchering mechanic, with progression

    Although this sounds great, I imagine it'll stir some grumblings from the NSFW community. Maybe something to be implemented into TFC2?
  2. Clothing

    Rant earlyClothesRant = new Rant(boolean annoying = true); The first clothes were typically made from what was to hand, and varied depending on the season. For example, in the summer if one lived in a forest, it would be easier to collect bark from trees such as Willow; compared to tracking, killing and butchering an animal. These clothes would be easily replaceable, so it wouldn't matter as much if they got ripped. However, when the weather got colder, thicker clothes such as hides would be used, and later stored over the summer months (as not to have them damaged). EarlyClothesRant = null; // End rant
  3. Rare Meteoric Iron ore

    User was warned for this post.
  4. Alcohol Heating

    Isn't a simple solution to this problem to make grain harder to achieve? For example, grain could be more susceptible to death?
  5. [79.17] Getting too punishing?

    I'm inclined to disagree with this statement. I believe a large proportion of the TFC community (including several prominent members) think that TFC is not punishing enough; this is shown through the numerous topics regarding TFC's in-game mechanics e.g. 'not dying from starvation/dehydration'.
  6. [Rule #4] Additional Fuels for Lanterns

    > ''animals could drop some fat in addition to meat bone and hide'' To balance out torches, the recipe could be altered slightly; involving the soaking of straw, or some other form of kindling, in fat from animals.
  7. need help getting tfc server on ubuntu 14.04

    "java -jar forge*.jar" should do the job.
  8. [TFC 0.77.21] SteamAge v0.3.0

    I presume this thread is dead?
  9. Ropewalk

  10. Manure and ashes (fertilize)

    *COUGH-SPLUTTER*-* Кашель трещать *http://terrafirmacraft.com/f/topic/16-do-not-post-the-following-suggestions/
  11. Tropical biome

    To improve your English, it's spelt 'biome'
  12. Gasoline/Petrol Prices in U.S. vs. Europe and U.K.

    The main reason for such high taxes, is because Europe has very little oil. In fact the only 'real' reserve we have is in the North Sea. However, in comparison to countries like Saudi Arabia and US, we have very little oil left (~5bill barrels, as opposed to thousands of billions, and hundreds of billions). This means that we import the majority of our boil from abroad. P.S. the petroleum prices in the UK are at a 30 year low. Before Christmas, the average price per litre was roughly £1.60, or $240, or 2.14€!
  13. The amount of sides that would have to be rendered would mean you'd have to have a fairly beefy computer to handle this.Frankly, it would be easier to adapt this:http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1294958-no-cubes-1-0-realistic-graphics, to TFC's mechanics.
  14. [TFC 0.79.23+] Decorations Addon for TFC

    Kudos to your modding! A question, how is the player supposed to make 'Black Dye'?Thanks, ~F~