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KsterNator

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  1. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    You may want to remove fruit tree leaves from gravity list, as they can fall down when trying to harvest them
  2. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    The modpack is pretty smooth to me.
  3. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    @ciekmathe industrial coke oven is obsolete as you can only use logs and standard minecraft coal in it, not tfc or lignite and the such. So you would need to add those items to the IE coke oven. Edit: you switched the heated and standard industial coke oven walls in the iron workbench, should be 70 standard and 60 heated.
  4. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Noticed that you cannot craft the redstone wire coil, and just to make sure, no upgraded coke oven? Just asking cuz no recipe in game.
  5. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Think you should add the Immersive Integration mod, for many useful things like redstone wiring with channels, enhanced coke oven, and taller cable posts. https://minecraft.curseforge.com/projects/immersive-integration
  6. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Well for me at least it only does that to Fluids related to tfc and liquid glass. Also I think something is conflicting with cellulose fibers, it says you can craft them with limewater but now according to nei you can only do it with Potash Liquor
  7. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    A wierd thing that happens with tank carts is that even if you put 1 bucket it in shows like it has 3.4 million millibuckets but it has the same amount you put in when you extract it There is also uranium ore but you cant do anything with it. It says it can be crushed in a rock crusher but you cant craft those.
  8. Just thinking having the shift click function for recipes to go to the grid automatically would be neat. Idk maybe its not possible but if so it would be appreciated c:.
  9. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I think HQM instead of the current quest check mod would be a nice idea, as the mod pack is rather large and the line of progression could be a bit more explained with HQM. It may be a rather time investor to make all the quests, but i think it would be a neat addition for this modpack. P.S. You may want to actually put leather water sac mod in the modpack ;p
  10. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I think you should add in tfc pewter or leather water sac, so we dont have to use jugs late game
  11. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Just a question, is the recipe for steam pipes only supposed to give 1? its not that bad if so just wondering tho
  12. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Also another possible recipe bug, impregnated paper and creosote treated tile uses the same recipes and materials, it probably has the same problem as the invar and permalloy
  13. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    I don't really get what your saying when, "Permalloy is Nickel with some Iron, invar opposite." Do you mean that in the alloy mixer you need nickel in the first slot instead of iron? if so ive tried and still cant get it. If you would go into detail please What im saying is that how am i supposed to make Permalloy when Invar has the same recipe and materials.
  14. WIP [TFC-0.79.29] TerraFirmaProgressivePack

    Just a question, how do you make permalloy? Im testing in creative and i just dont know how :/. is there some way to do it or a conflict with invar? Edit: Also, bug when using regular IC2 cutters on wire you get an additional cutter from it.