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Ulfengaard

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Everything posted by Ulfengaard

  1. At this point in my Dwarf Fortress career, if all that takes me down is a tantrum spiral, I count it as a win.
  2. Sandboxing to kill time

    T'was already mentioned. I, too, looked at it a little while back, but I was less than impressed with it. I should look at it again, but I'm under some game overload. I picked up X3, which looks amazing: sort of an offline 'EVE'. Gnomoria looks alright, but I'm a staunch Dwarf Fortress-er, so I feel some loyalty to Tarn. I can appreciate that Gnomoria is more accessible, though, and it could bring in a new generation of gamers who enjoy complexity and challenge. Whenever I see these sandbox threads come up, I always think of Garry's Mod. I've looked at it so many times, but I've never played it. Has anyone any experience with this? I just don't get the premise, I suppose, though I might if I played it.
  3. A community which reinforces poor behavior inevitably collapses from within. I've watched good members take flack and then back away from the forums after trying to make them a more open and accepting place for new arrivals. I think, though, that Crysyn is making some good progress in this area. His post on the matter was very refreshing, and I think that it will serve as a strong foundation for the community which is bound to spring up around TFC2.
  4. So my world has begun to freeze over...

    The temp dropped to or below freezing. Happens periodically in spring.
  5. I'm feeling trollish

    *lifts thread's wrist and checks pulse* Hmmm... still alive. This troll, awkward as it was, seems to have worked... Gratz,
  6. Is there a purpose for this mod?

    Mods like TFC cater to a mature audience which prefers to set its own goals. The'endgame' content is whatever you make it. Whether there is some boss fight or cinematic available doesn't change the fact that you will one day achieve all your in-game goals and become bored. All that something like the ender dragon does is force you into a certain endgame scenario. Decide what your personal in-game goals are, and you'll have both a reason to play and an 'endgame' in mind.
  7. Coffee Snobs

    I'm the Nordic sort: I like cold weather, and I really enjoy the holidays. So, I like Peerless Coffee's cinnamon variety. It's cheap and delicious, a rare pairing in this world.
  8. Better Pets

    Don't know if RaustBlackDragon is still around, but he had the Doggy Talents mod. It is very close to what you are describing.
  9. Easy way to get lots of wood

    I really don't know. We need someone versed in the charcoal arts to enlighten us on this one, methinks.
  10. Time to remove placed logs

    I respect people who stand up for what they believe is right in spite of whatever power others may wield. If there's nothing to be ashamed of, then no one should feel insulted.
  11. Time to remove placed logs

    Failure to thoroughly read the OP crits you for 2000. The placed log blocks are not the same as log piles. And no one has to change the mod if it feels too personal. It was just an idea.
  12. Time to remove placed logs

    Failure to thoroughly read OP crits you for 2000. I like this idea. Endorsed.
  13. New Logpile GUI

    The fact that you have any say in the matter speaks to interesting dynamics in your family. *dons round eyeglasses and lights cigar*
  14. No Metals Generating from Surface Rocks?

    Yeah, it's worth mentioning that some areas just won't have metals in them. My homebase is in a flux zone (Limestone surface layer), so I had to walk quite a way (past the Tortoise Hills and Driftshield Tundra) to find my first ores. I just got them today, and I've been playing this world for a couple of in-game weeks now. It's just how my dice rolled. Felt good to find the sphalerite field, though. It's flipping ON, now.
  15. A small project: useful buildings with a neat design

    Poor willow. It gets such a bad rap for being such a useful tree. *pat, pat* There there. Seriously, though. In spite of the fact the tree grows like a weed and pollutes the entire area around it, it is an incredibly useful lumber. It's great for charcoal because of its fast growth rate, and it's also good for early buildings and sticks. Certainly, you'll probably want to go with another wood later on for aesthetic reasons (unless you're into the Bravil look [and kudos to those who know what I'm talking about]), but willow really is a great foundation for your tech tree. I like the way you're organizing this. Looks like fun.
  16. How SSP players should play?

    I still haven't seen anyone list a single reason why a changed/configurable timescale or shorter-growth-time crops would negatively impact their gameplay. Whether it is implementable or in the spirit of the mod can only be answered by dunky/Bioxx, and (as I have mentioned before) they can decide to take it or leave it on such grounds.
  17. How SSP players should play?

    EDIT: I've edited this several times now because I forgot which thread I was in. The editor is not saving my changes, and I don't feel like writing them again. In short, I think that survivalists like myself feel the experience is cheapened by relying on others. Also, I would like to enjoy the entire mod, not just the pieces which happen to work with SSP. Not that everyone should play the way I do. That's just what I'm looking for in the mod. Oh, and I agree with the Griefing/Thiefing thing you mentioned. While it isn't quite realistic to have such restrictions on player behavior, I can't see myself investing a lot of time and achievement while hoping that some random idiot doesn't happen by and burn it all down.
  18. How SSP players should play?

    Look, guys. I'll say it again: If you believe the change would negatively impact gameplay in some way, then say so. Share how, and provide concrete examples if you can. Too many times, I see people say 'no' or even shout down an idea without indicating how it would harm the mod or their gameplay. We're here to hash out the particulars of suggested features and determine how they will affect the game. It's not up to us to simply stamp 'denied' on a suggestion. That's Bioxx and dunk's realm.
  19. How SSP players should play?

    I'd rather not speculate. The numbers surprised me, as well, considering the reactions which have bubbled up toward SSP-geared ideas from the general public (not Bioxx or dunk). However, regardless of any poll, I think that Bioxx should and will continue to do his thing. After all, it's his creative juice powering this thing. Whatever he decides to do with the info will be jus' fine with me.
  20. help! (i need somebody)

    It's an MCPatcher problem. Have a look in their thread for similar issues.
  21. I do sympathize. I like BlockHeads, as well. Give it time and some more patience, though. They want you to have the texture pack as much as you do.
  22. Packs and Inventory management

    @redundantusage: That is pure genius, man. Really like that idea.
  23. Rocks vs. Cobblestone

    Dawwwww, Dunk, you know we love the mod, you, and Bioxx. I know I mentioned this before, too. I think it's one of the first things that pops into a new player's head. "Hey, this rock that was a twelfth the size of a block is now an entire chunk of cobblestone!" It's coming everyone. In fact, you can safely assume that anything this obvious is already in the works.
  24. Ooo. Fenguverrmuch for this. JohnSmith TP is one of my favoritos.