Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
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Juan Vino

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About Juan Vino

  • Rank
    Stone Miner
  1. Favorite Rock Types

    Diorite, it has this very nice tone of grey, and it gives nice ores. It combines with everything, specially birch wood.
  2. Ridiculous Suggestions

    common sense
  3. Ridiculous Suggestions

    Not fixing bugs
  4. [Solved] ProPick being stupid

    The prospector's pick is not exact, and not very reliable, so there will be a lot of blocks in which it will return a false negative, like everybody else said. Either way, you found your silver, don't complain It's an intended feature.
  5. Vein Spawning In Rocks

    Gold only spawns in Rhyolite, Dacite, Andesite and Basalt; aka igneous extrusive rocks. If I'm not wrong.
  6. If you want to edit the wiki.

    JuanVino (wiki username), been playing TFC for a few builds (early 76) And got quite a expanded knowledge of the game, I'd most likely be editing the forgotten part of the wiki, those topics that are there but aren't much of use because of the lack of information/text. One of my main plans is to make a world generation article.
  7. Chiseling underwater

    I can agree to this bug, happened to me plenty of times while building bridges.
  8. Canoes

    10 people, all i can think of is a super fast lag machine... But it will be cool to make this a mass transport
  9. Coal into Coke

    Well, instead of a coke pit, a coke oven would be nicer. Speaking of fuels, I'd like to see a difference between lignite coal and bituminous coal, as the latter burns much hotter than the other, we have a texture difference for both and well, we could use them and put different burning temps. Sorry for the random/demanding suggestion but it will be a cool idea (Sorry if this has been talked about somewhere else)
  10. Acacia saplings

    Acacias drop saplings? I thought that was removed in a hotfix somewhere, maybe I'm wrong.
  11. Body Temperature Mechanics and Implementation

    Make it oscillate a bit more? It barely varies around 1-2 deegres.
  12. Oxygen and Height

    You don't really need oxygen tanks at 5000m, in fact you can still be perfectly normal, except you'll get tired quicker, but you can walk a few hundred meters (Asuming you're in a plateau, not hiking; which you still won't need them) and be perfect. Some people start to need them when they're around 7000m, others don't until a bit higher. It all depends on how well you adapt.
  13. Body Temperature Mechanics and Implementation

    Yup, it does rain everywhere in the world, including deserts, while it will be quite interesting to have rain vary per region (According to Bioxx' twitter, there's apparently humid and drier regions) But the minecraft code is quite picky on this, and it will require to remake weather on the game. Regarding clothing drying, some houses where I live have these drying rooms where the chimney's vent passes through and there are hanging racks for wet/cold clothes and dries them up within the night and are ready to use by morning. Or we simply have drying racks or nails besides the chimney. Something similar to armour racks (Or even those) to be put near anything that produces heat. Or maybe like Tinker's Construct drying racks.
  14. [Solved] please help: no calendar when pressing n key

    Can we have the same menu options in creative mode? That'd be a great addition
  15. Say what? Anyways, I hardly believe that this is grindy at all, I find myself good enough with three stacks or four for my first days, but I have to agree that the idea of breaking down logs into smaller pieces can be useful. Yet what I really liked was Maga's idea of adding humidity values to wood, you just can't use wet wood, for anything unless you're smoking something. But a few months sounds a bit excessive(With few I assume 3-4 months), maybe a month and some more days, and having a temperature and rain value variable. Useless post, but just backing up some ideas.