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Jed1314

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Everything posted by Jed1314

  1. Your chisel creations!!

    Ok, I need to ask. How did you do the little trim around the bottom edge of the bottom and top blocks ? I can't work it out :LEdit: Nevermind, I got it :L .. You sir, are an innovator and a genius
  2. Dirt Roads

    Bit off topic, but where were you called pathetic ? That's bang out of order :S
  3. Combat Overhaul final (3/3)

    I agree with the sentiment, but don't really think that would work. And trust me, I really wish it would. I have been a fantasy fan for as long as I can remember. I almost exclusively read high fantasy books and will usually avoid playing a game if it doesn't have at least an element of fantasy involved (unless it's medieval themed ) The point is, I would love for magic, enchanting, potions, dwarves, elves, goblins and a few overworld dragons to be implemented. We may have a hope yet, in the form of add ons, but that will have to wait some time. (at least until the mod leaves beta and only then if Bioxx is up for/supports it) But trust me, you won't be the only one fighting the fantasy corner when the time comes
  4. Nerfed chest size

    That was very childish of the person It's nobodies ore, if they wanted it, they should have fought you for it, or mined it themselves before you ever even saw it I've always used the minimap mod as a matter of preference to prevent horrible map clutter (I used to use series' of flaming beacons before the minimap mod even existed It was horrible ), I can understand why you would see the minimap as cheating certainly However, I can assure you that I do not use smart movement to cheat :L I don't even dig the little one high tunnels that never collapse, just on principle I prefer the feel of the game with it, as I feel the movement is more enjoyable, so my usage of these mods is not for the sake of fixing perceived problems with the game, merely to enhance my enjoyment of this already great mod I also feel the backpack mod is a total cop out though I love the restricted inventories and chests because, to me, it represents a harsher minecraft world I have always wanted .. Now .. If only combat was more fun and enemies more challenging, that truly would be a formidable game *sigh*
  5. Propick, how do you WORK?

    I know your pain, the sphalerite I found turned out to be a total clusterfuck, distributed in hundreds of small clumps, spaced out along a massive range of the x,y and z axes.I'm still trying to get the hang of non open cast mining in this game, so my mines are a total mess of half dug tunnels and dead ends
  6. Nerfed chest size

    I see.I don't understand what you mean ? Because of a further mod ?
  7. Deepening Combat a Bit

    It's a third person rpg/strategy/combat game set in a fictional reigion in the *roughly* middle ages In terms of combat gameplay, it's actually quite complex You choose the direction you attack from (either left, right, above or a stab) with the mouse position on the screen Ie.g. if your mouse is to the left of the reticule and you click, you attack from the left, if it is above the reticule you attack from above etc.) and the attack takes like <1 second to wind up, then you can release it at will (or you can release it instantly by not holding the left mouse button when you click in the first place). You can also block, either using a shield or your weapon, but if you are using a weapon you have to block in the direction the attack is coming in from, otherwise they just hit you You can also kick opponents, which stuns them if they don't block it. There is also bows, crossbows and a wide array of throwing weapons, which have an interesting system where the reticule is initially wide as you pull back for the "power stroke", it then dials in to it's normal size, however, if you wait too long it expands slightly, lowering accuracy. All in all it's easily the best (and most realistic) combat system I've ever seen in a game You can also recruit troops to fight with you and all kind of other stuff that isn't relevant to this topic i see, in an elder scrolls esque "power attack" system, where more charged attacks can break blocks ? The real difficulty is balancing online combat, which has to be reasonably fast paced otherwise it is too easy for people to counter each other, and offline play (which has to be made more difficult because once you get a sword and some armor the night is like a pleasant stroll in the park) (Seriously though, if you like reasonably fast paced, challenging, medieval combat games, M + B is worth a look, it's a bit like playing TES on steroids with no magic and extra servings of brutality )
  8. Nerfed chest size

    I couldn't agree more. Ever since I let go of my "hoarding" tendencies, I have actually noticed the game has gotten easier and more fun Instead of tying myself to a base with huge storage and taking everything "just in case", I now use my minimap, keep only what I need, and mine only the ore I need from the veins I find. It's great I think the idea is Survive THEN Thrive. If you have to deal with limited storage resources, it stops you from stockpiling everything you will ever need, sometimes, you need to go get it
  9. Sphalerite- 6 ore for a bar ?

    Thanks mate, I didn't catch that in the logs, I even went back and checked them
  10. Sphalerite- 6 ore for a bar ?

    I don't know why, but it is taking me 6 sphalerite ore to get one bar. I was under the impression it was 4 ? :S
  11. Propick, how do you WORK?

    Ok, I was playing a new map last night. I will describe how I went about finding the sphalerite that I found. After gathering my sticks and rocks for my first tools, I set off in a random direction from the spawn. I walked for about 1200 blocks, checking the type of all of the upper rock layers as I went, marking them all with waypoints using rei's (I also marked other useful resources, such as hickory wood etc.) Every time I found a potential rock biome, I would basically run around, picking random blocks (I ususaly choose the bottom corner parts of mountains + hills as that allows the propick to scan quite a lot of earth. Eventually, (at the 1200 block mark) I got a "traces of saltpeter", I then checked around it and found "medium amounts of sphalerite". Using the block I checked as a centre point, I dug a 25x25 grid, and checked all four corners. I got a "large amounts of sphalerite" in the front left quarter. This tells me that the ore vein tends towards the front left quarter of the area I scanned. (all other directions showed "medium spahlerite" or less) With this information, I excavated an open area about 15x15, around the area of the front left quarter. I use a semi open cast mining system, where I excavate the whole floor plan of the area I have cleared, so I started doing that and soon enough found sphalerite.
  12. Deepening Combat a Bit

    I wouldn't say M+B was dynasty warriors esque ? It's played on the pc and I would say the pace is slower than minecraft is right now when playing. Kings Field and Eternal ring actually look like they have similar combat styles, albeit slowed down. I like the idea for sure, but it would need to be a bit faster paced than that for PvP, otherwise it is too easy to dodge attacks and player combat may turn into some kind of twisted, violent square dance :P
  13. Combat Overhaul final (3/3)

    I know, and that makes me happy I would miss the skeletons if the game was made really realistic
  14. Deepening Combat a Bit

    Could I recommend a possible inspiration for the type of combat you *may* be talking about. I was thinking a Mount + Blade style of combat, where the opponent "winds up" the attack and can release it at will, thus giving some skill to blocking. I actually modelled a lot of my ideas loosely around M+B's combat system
  15. Total Ranged Overhaul

    A man after my own heart I see I'm all for hitboxes, I don't know if anyone who programs is though
  16. Combat Strategies

    That is what he is saying, they are the "unspoken" classes of equipment choice
  17. Deepening Combat a Bit

    If this can be implemented, it has all of my +1's
  18. Combat Overhaul final (3/3)

    Haha I am too scared to even touch enchanting, the community is very demanding, in that any suggestion must be "believable" yet also still "magical". I think it's because half of the players on this mod (I think) were happy to see it go as they are in the "non-fantasy" camp :LI never really felt the need to go after the achievements But then, I play this game because it is ultra sandbox, so I don't have to do what anyone tells me in game, I can run around and build my castle and hunt monsters etc.
  19. The Suggestion Thread Issue

    I think that everyone agrees about the sticky situation Thats the problem with a community that is small enough to moderate itself largely, When we need the mods to do something, it takes them a while to see it
  20. Propick, how do you WORK?

    I believe it is intentional, and is a feature intended to prevent the pick from being too powerful. It's only meant to help guide you towards the general direction of ore, not hold your hand and lead you to it You don't have to check all the walls, just check a couple of blocks within the area you are checking and you should be fine. If it continuously turns up negative results, move elsewhere. My understanding is that ore at higher levels is more likely to be smaller, more regular clumps of low level ore, while lower down there are large groups of more advanced ores, very spaced out.You must have patience Sometimes you don't manage to find ore on your first "session" of playing, it might take a couple of days of your usual "minecraft time" to leave the stone age. If it really isn't working for you, try a different world. Some of them are just better than others I am aware this may all seem tedious, but it is worth the feeling of achievement you get, knowing your tin chisel was well earned
  21. new passive mob AI

    .............. Right ? I didn't even think of that till you pointed that out :S
  22. Total Ranged Overhaul

    Thanks It's mine too I'll give those a watch later I have a passing interest in bowyery As far as the carving a self bow goes, I had very similar thoughts myself. Ultimately I opted for the compound bow to give the game a bit more of a sense of historic progression. I.e. You have to hunt with the javelin to get the sinew and horn, like the first prehistoric men did with spears, before the invention of amazing (at the time) devices like the atlatl and bow This funny notion is really the only reason I chose the composite bow as my weapon of choice (despite the humidity issues which do not face self bow users). Another reason is to make the bow as hard to get as the other ranged weapons in the same tier (aka the Pilum ) Sadly, what you have said is true My understanding of minecraft is that it is very difficult to introduce features such as that. If it wasn't/isn't you just earned the right to claim my firstborn son, because that just sounds great The aim with adding the two different weapon "types" (anti armor and bleed) was to at least introduce a twisted kind of "rock, paper, scissors" strategy, where you could actually lose in PvP if you didn't stop and think for a second Also, I'm happy you like the Pilum. I was going to put a sling in instead of it at first, but I'm glad I didn't
  23. Propick, how do you WORK?

    The best place to look is the rock layer in which the ore you are looking for spawns. Check the wiki for that information. The propick can give you a "nothing of interest" even when there is something of interest, so try it a couple of times to be sure. The pick can be used on any block to detect ore in a 25 x 25 x 9 (I think) block radius, centred around the block you clicked on. It does not matter what direction you are facing. This translates to the radius extending 4 below and 4 above the block, 12 to every side. If you were to excavate around the block you would have a 25x25x9 cuboid with the block you clicked at the centre. I would still recommend looking for ores in caves, and using the propick there, as they are effectively "pre dug" mineshafts, saving you from wasting much stone and time digging your own mineshafts. I hope this answers some of your questions
  24. Music

    I'm seeing the Black Dahlia Murder next month They're a cracking live band I actually gave my Mastodon ticket away to my mate, as I couldn't go last time they came .. Apparently they were amazing too >.<
  25. Combat Overhaul final (3/3)

    Examples ? Nope, I can't think of anything either