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    • Dries007

      Server Move   09/13/2018

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.
    • Dries007

      ATTENTION Forum Database Breach   03/04/2019

      There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
      If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
      I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again.

Search the Community: Showing results for tags 'damage'.

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Found 5 results

  1. Effects caused by pain

    These should be effects for when you take heavy damage: Falling in lava: Blindness, and strong random head movements. Getting on fire: Random head movements Something falling on you: Nausea (0:10), Blindness (0:03) That can depend on the type of damage, taking as a model TFC1's attack damage types (It's probable that it won't work in the same way) Piercing: 200-349: Slowness (0:01) 350-499: Slowness II (0:03) 500-749: Slowness III (0:05) 750+: Slowness III (0:20) Slashing: 200-349: Mining Fatigue (0:10) 350-499: Mining Fatigue (0:20) and Slowness (0:03) 500-749: Mining Fatigue II (0:30) and Slowness II (0:05) 750+: Mining Fatigue III (0:40) and Slowness III (0:20) Crushing: 50-99: Blindness (0:005) 100-199: Blindness (0:01), Nausea (0:02) 200-349: Blindness (0:015), Nausea (0:03) and Mining Fatigue (0:5) 350-499: Blindness (0:02), Nausea (0:04), Mining Fatigue (0:10) and Slowness (0:02) 500-749: Blindness (0:025), Nausea (0:05), Mining Fatigue (0:15) and Slowness II (0:03) 750+: Blindness (0:03), Nausea (0:10), Mining Fatigue (0:20) and Slowness III (0:4) -Every time you take damage there is a 65% chance of having 0,1 seconds of Blindness to simulate the involuntary eye blink or the istant of confusion. -All the blindness effects wrote in the crushing section have 25% chance to occurr (to simulate when you're hit in the head)
  2. Player Protection

    I want to set up a terrafirmacraft server. During the construction, I cannot find the plugins used to protect players from hurt. Do you have any suggestions to protect players from damage?
  3. I made another walkthrough, this time about how TFC damage and weapons work. It has some tips for beginners on how to get deal with mobs in the early stages.
  4. Sometimes when I'm swimming, especially when it is through flowing water or a waterfall, even though I'm swimming slowly and I'm not falling any great distance, I will take what appears to be falling damage when exiting the water onto the ground next to it. This is really annoying if you get stuck in an area where there is a lot of flowing water and ground around it. Is this a bug or some kind of miscalculation of falling height due to the swimming or what?
  5. I found cactus in a test world, while I was testing a texture pack. They're new, then they probably have bugs, like this. Just for curiosity, I touched them, I even jumed on them. The bug is that cactus don't make so much damage. They require something like 10 hits to make the bar life deplete a bit. Here is a pic: In the pic you can see how much life is depleted after about 10 hits. EDIT: Oh yeah, and after some time the cactus dropped...another bug I think...