Content: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Background: Slate Blackcurrant Watermelon Strawberry Orange Banana Apple Emerald Chocolate Marble
Pattern: Blank Waves Notes Sharp Wood Rockface Leather Honey Vertical Triangles
Welcome to TerraFirmaCraft Forums

Register now to gain access to all of our features. Once registered and logged in, you will be able to contribute to this site by submitting your own content or replying to existing content. You'll be able to customize your profile, receive reputation points as a reward for submitting content, while also communicating with other members via your own private inbox, plus much more! This message will be removed once you have signed in.

  • Announcements

    • Dries007

      Server Move   09/13/18

      I (Dries007) have recently taken over as main developer and server admin. This involved moving servers to reduce cost. It's likely there will be some more downtime in the future but most  things should be sorted by now. This forum is in dire need of replacement as the software is quite old and can't be easily updated. If you wish to discuss or stay updated, join our discord: https://invite.gg/terrafirmacraft. The forum will remain available to read, but will be locked in the future, when a new system is setup. The forum and wiki are now ad free. If you'd like to contribute to keeping it that way, you can do so via paypal or patreon.

Search the Community: Showing results for tags 'temperature'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Found 7 results

  1. Survival

    I've been enjoying the intricacy of the original mod and had many friends playing this mod as well, so I'm very curious how the new mod will turn out with it's from-scratch approach. What I've been wondering is- will 2.x will have a new approach on survival itself? From 1.x I felt the challange lied in progress and detail. Survival was only an issue in the first few hours of gameplay.
  2. Best immersion mods?

    I was wondering if anyone can tell me what is the best transport mod to go along with TFC? I am using Archimedes' Ships, spent 2 hours yesterday trying to find Limestone, no luck Also, I am looking for some survival immersion mods, such as: Temperature management (Too hot, too cold etc) Some visual mods that make TFC nature even more beautiful. Any suggestions will be appreciated.
  3. TFC Version #: 0.79.16Forge Version #: 10.13.2.1291SSP/SMP (SinglePlayer/MultiPlayer): SSPDescription: Temperature of crucible of a blast furnace drops very fastDo you have any mods other than Forge and TFC installed? (Yes/No): YesIf yes, which mods? FastCraft, Reis Minimap (1.7.10)I finally made it to my first blast furnace ever and quickly proceeded to black steel. While batch-working a lot of iron ores I recognized the temperature of the crucible catching the liquid iron drops quite fast. This is propably working as intended and depends on the temperature of the blast furnace block and the liquid iron itself pourring into the crucible. I often end up with some hundred solid iron in the crucible which immediately re-liquifies when new iron pours in. I was woundering if it is possible to add a forge and a bellows under the crucible of the blast furnace. As this is my first working blast furnace and it took me 4 ingame years to build it, I was not willing to just test it. In addition I could not find any information on this matter in the wiki or the forum. Sorry if I missed it or if this question is stupid. Thanks a lot for any advise. Mc
  4. [Solved] Barrels and Temperature

    Hi All! Long time player, first time poster. I had a quick question, (I couldn't find any barrel and temperature related posts): If I store Ceramic Vessels in a barrel, in a dark and cold place. Will they get the temperature benefit as if I placed them straight to the floor? (Hopefully, this is in the right section, its not really a "discussion" per say, just a question/issue of how the game works in this regard) Any help would be appreciated.
  5. Version #: 0.79.7 SSP/SMP (Single/MultiPlayer): SSP Suggested Name: Temperature profile over a day, hotter at night, colder during day Suggested Category: Minor Description: The temperature at a fixed location is decreasing during daytime (6:00 - 18:00) and increasing at nighttime: Logging: day hour x z temp 24 6 -30 -9698 27.12 24 7 -30 -9698 26.61 24 8 -30 -9698 26.09 24 9 -30 -9698 25.57 24 10 -30 -9698 25.05 24 11 -30 -9698 24.54 24 12 -30 -9698 24.02 24 13 -30 -9698 23.50 24 14 -30 -9698 22.99 24 15 -30 -9698 22.47 24 16 -30 -9698 21.95 24 17 -30 -9698 21.44 24 18 -30 -9698 21.44 24 19 -30 -9698 21.95 24 20 -30 -9698 22.47 24 21 -30 -9698 22.99 24 22 -30 -9698 23.50 24 23 -30 -9698 24.02 24 0 -30 -9698 24.54 24 1 -30 -9698 25.05 24 2 -30 -9698 25.57 24 3 -30 -9698 26.09 24 4 -30 -9698 26.61 24 5 -30 -9698 27.12 25 6 -30 -9698 29.61 25 7 -30 -9698 29.04 25 8 -30 -9698 28.47 25 9 -30 -9698 27.90 Have you deleted your config files and are still able to reproduce this bug?: Yes Do you have any mods other than Forge and TFC installed?: No
  6. When an ingot mold full of unshaped metal is cool enough to obtain the ingot by placing the mold in the crafting grid there is a way to get the ingot to cool instantly. Instead of clicking on the ingot icon that appears in the crafting icon, hover your mouse over it and press the key for any hot-bar slot. The ingot will move to that hot-bar slot, it will be completely cooled and the mold is returned like normal. Seems like a bug to me.
  7. [Solved] Anvil broken?

    Hello, So since Etho started playing this mod I thought i'd give it a shot aswell, currently i'm at the point of making my first metal armor piece but i'm stuck. I'm trying to make a bronze sheet, I have a bronze anvil, bronze hammer, and bronze double ingots but when I put in the double ingots at the right temp the UI doesn't update. The red arrow just stays at the beginning and nothing happens.I can use the hammer and it gives feedback that the ingots are worked but I'm unable to produce sheets. Is this a bug or am I missing something? Thanks.