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    • Crysyn

      Only help if you can be helpful

      Hey All, A topic has come up of late in the IRC channel in regards to the general feel of the forums and the community that supports them. Things have progressed further than I would have liked with out this being addressed more publicly because I would much rather have snubbed this out sooner rather than later.. but I have been busy. Here is the general rule I would like people to follow: Wheaton's Law "Don't be a dick." Those of you from the IRC channel know that this is the only rule I ask people in there to follow and we generally have a good and lively time chatting about all manner of things. This is basic rule that just about everyone understands and I am going to expand it to the forums from here moving forward. If you can not help people in a helpful and polite manner then I simply ask you to stop. Now I generally take a back seat to moderating the forums as I like to participate in the suggestions forum fairly heavily at times and would rather do so as a forums user than a moderator. But I am also fairly well known for being the person who constantly puts their foot down and so I am stepping up and doing so on here. If you find yourself unable to respond to a message politely then I ask that you do not respond. This mostly focuses on the increasing level of hostility found within the Suggestion forum as well as the Server forum. I do not care if this is the 30th some odd time you have seen someone make the same suggestion. Or even if the new post on an older topic is one entry above the old one. I expect the members of this forum to respond politely to the user, new or old, and point to the older topic if it applies and even go the extra step to suggest they either add in new information or to summarize the outcome of the previous discussion based upon the new post's entry into it. That is what we are here for, that is why I close most topics instead of deleting them, so that they can be found and referenced down the road. The next topic is the slew of derailment attempts I have seen as of late. If you want to have fun and joke around that is what the off topic forum is for and pretty much anything goes there. I do not expect to read a suggestion thread and have to go through 3 pages of image memes people have shot back and forth. Quite simply this is a waste of my time to read and then have to clean up. Now for the summary. I am going to start taking a more active role, especially in policing the suggestion forum, and handing out warn levels to people whom I see doing this. These will be indiscriminate and applied not to just the first person who derails or is impolite on a topic or response, but to everyone whom follows the lead of that person. As I do not like doing things with out giving you all warning this post shall serve as that warning. If you have a desire to bring this topic up with me then I invite you to do so on the IRC channel. Lets raise the level of quality and grow the community. Let us not descend into the quality often found on the minecraft or league of legend forums. There is simply no need for that here. Be passionate about things, just do not be abusive.
    • Kittychanley

      Offline Servers

      Recently I've seen a few server listings showing up on the first page of the Servers forum that have been closed for an extended period of time, but have recently gotten a reply from a new member who didn't realize the server is offline. To help prevent this from happening in the future, it would be greatly appreciated if you could use the report function on the original post of any servers that have been confirmed as offline, so that the topic may be locked. If you are the admin of a server and plan on taking the server offline, please use the report function on the original post of your topic to let the TFC Staff know that the topic should be locked. If you are the admin of a server that has a locked topic, and would wish to bring the server back online, please use the report function on the original post of the topic to let the TFC Staff know that the topic should be unlocked. As always, please remember to follow rule #3 of the servers forum and update your topic title to contain the version of TFC that the server is currently running. You can do so by editing the OP, and then clicking on "Use Full Editor."

Diego il Catanico Jr

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    135
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About Diego il Catanico Jr

  • Rank
    Adventurer
  • Birthday 06/06/2001

Profile Information

  • Gender Male
  • Interests I'm not english. I'm trying to be understood.

    Remember that sometimes my ideas are not well-elaborated, cause when I think of them, I have to rapidly write them, or I will probabily forget them.
  • Location

Recent Profile Visitors

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  1. [1.7.10] [TFC 79.29.922] Ross's Friendly Server! [CLOSED]

    Why is the server closed?
  2. [1.7.10] [TFC 79.29.922] Ross's Friendly Server! [CLOSED]

    Application; Minecraft Username: DDZiroWan Age: 15.7 General Location: Italy Do you have a mic?: Yes Do you agree to all Rules that have been stated? Yeah
  3. TFC (0.79.29.922) Small Server to have fun on [Whitelist]

    IGN: DDZiroWan Why you want to join: just to play TFC coop and to build where people can see what i build Skills you might have: Never reached steel, spent more time building ad exploring. I like to make complete island maps, and then to decide where is the best place to build an house. Good understanding of game mechanics, good and brave fighting mobs. Enough skilled at PVP, but I prefer PVE. I hate asymmetry. P.S. I always burn my 160 oz piece of food D:
  4. Release Date? Soon?

    The last commit on GitHub was on 29 November... Recently Bioxx was working principally with food.
  5. Magic!

    Well i think they would not depend at all by daytime, but on a lot of other things like temperature, moisture, distance from dungeons and portals, some blocks (for example some types of flowers, trees, gem ores, vulcanic rocks...), or even mobs.
  6. Nomadisim vs Settlement

    That's what i had thought!
  7. Agriculture

    I don't think is really off topic: But probably I (or we) could think about this inventory system and suggest it in an elaborated post. Related with encumbrance of course.
  8. Food depletion depends on the player's skills

    Well, nothing against it if it will be configurable.
  9. Water and alcohol purification

    Good ideas. Alcohol, even not pure but still high grade, could be used to make molotovs. New simple weapon.
  10. Agriculture

    What if the vanilla inventory is replaced by an inventory where the you can have every item you want until the sum of all the items' sizes reaches a N value. The better example i know is Unturned. I don't mean to to copy that inventory system, I only want an inventory where the limit is based on item size and not slots. So you could carry 64 seeds (1*seed) OR 21 sticks (3*stick) OR 6 hammers (10*hammer) OR 3 hammers, 7 sticks, 13 seeds (3*10+7*3+13*1=64) And you could equip additional items like sachets (+32 space for SEEDS ONLY) or scabbards (sword won't use space in inventory but only there)
  11. Food depletion depends on the player's skills

    Probably the best way is to make food harder to get and to make animals need to be fed. I already said i don't like the idea and probably farms will still produce too much. But better more than not enough. And to produce too much you would be a skilled farmer. And hunting should be the main way toget food in early game, and medium-secondary way for mid and late. IMO now the main problem is that you get food only waiting without doing nothing more for the crops.
  12. Food depletion depends on the player's skills

    Exactly. I was on mobile phone when i wrote that so i couldn't explain in this way. And you will always need to eat so there is always reason to eat. Then some foods will make this effect to be less strong (vegetables), and somes more (meat and diary). And if statistic were implemented this will be connected to weight and strenght.
  13. Food depletion depends on the player's skills

    What if the more food you eat the more food you need? If you're thinner you'll need less food. Singleplayer is a problem. TFC2 seems to be tought for multiplayer. But what if singleplayer will be now a mode to show to the player how far you can go alone?
  14. Nordic Survival - a Playthrough Journal

    Everythig cool
  15. Food depletion depends on the player's skills

    This is not believable, not realistic and grinding. And there are ways to balance all this with pests and dearths and other things already said in other topics, i think. If all the food was for only 1 person it would be too much. But in TFC2 people will have to work together and help others to be helped to advance in the game. And not everyone will be a farmer.