Version 0.78.6
Bug Fixes
- Fixed pre-78 dough from clicking & dragging it out of the crafting slot.
- Fixed bears, cows and horses dropping item.hide instead of a large hide. The buggy item.hides can be used to create a straw & hide bed, and breaking the bed should give back the correct large hide.
- Pheasants should really no longer lay eggs now.
- Food Exhaustion now properly resets after hunger is applied to the player each hour.
- Fixed meals sometimes giving the wooden bowls back.
- Hopefully fixed anvils consuming output items and creating ghost items (bug may still occur on pre-existing worlds, needs further testing).
- Fixed vessels showing items in the tooltip with a 0 stacksize
- Fixed vessels crashing when a meal inside decayed out of existence.
- Loose rocks/ore and sticks no longer go flying.
- Cleaned up some console spam regarding knapping-like interfaces and using clay.
- Fixed players spawning in trees.
- Fixed bowl stack size disappearing from the food prep GUI in SMP.
Tweaks
- Nutrition levels now degenerate 50% slower.
- Removed mushrooms/melons/pumpkins as valid food sources. We'll fix these foods later.
- Made caves/ravines slightly less common. Moved surface ravines up slightly so they are less likely to spawn with a thin grass layer on top.
- Tightened spawn parameters for Douglas Fir and Sequoia trees, making them a bit less common.
- Bloom items now appear in creative correctly.
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