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Rgamer

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Everything posted by Rgamer

  1. Wood/Logs

    This is the single bone I have to pick with your post. Dunk and Bioxx have stated that they are now developing for SMP, not SSP. Therefore, it is quite fair to only think of SMP. I say this as a guy who almost exclusively plays SSP.
  2. ancient wonders (reconstruction project)

    Ooooh, yes! I love ridiculously oversized projects!
  3. Wood/Logs

    I know there's a process called seasoning used to build wooden ships, because otherwise they rot too fast... Teak reacts really well to this process, if I recall correctly.
  4. Agriculture Tweaks

    Well, it's mostly because I'm fairly sure a ceramic pot would absorb a lot of the potassium, at least for the first few batches of potash, and the two types of glaze are ash and tin, the simpler of the two (to make and use) being tin glaze. Feel free to correct me on this, I'm not 100% clear on how ash glaze is made.
  5. Stay On-Topic

    The Biodiginous is a spy! Kill it with fire!
  6. Agriculture Tweaks

    This actually is probably a better place for my potash suggestion than the greenhouses threads, so: Potash. For fertilizer. It gets it's name because the ash from the burning logs (Sourced from hardwoods) is thrown into a pot of water in order to leach out the potassium, and the the water is poured into a iron drying pan/pot and allowed to dry, leaving a whitish crust of "pot ash", which can then be used as fertilizer. I'm fairly certain that glazed ceramics could also be used as a drying pot, but I get the feeling that this is a good enough fertilizer that we don't want it available until the player leaves the stone age. I think an iron pot would have to be cast, not forged, in order to be usable for this process, so we need some sort of casting method- probably sandcasting with ceramic molds.
  7. Total Ranged Overhaul

    Recurve bows have the advantage of giving you more power for the same bow size. On the other hand, they break faster, because they put more strain on the materials required to make the bow.For metal-limbed crossbows with extremely high draw weights, there would be a small crank to pull the string back, called a windlass.
  8. Hey, just to be clear, what build is the server using? I read the OP, and I couldn't find it for some reason. Also, excited to start building on this server.
  9. ancient wonders (reconstruction project)

    Or we could do a Dwarven Megaproject, and build em in survival.
  10. Ideas and discussion about FISHING!

    First, let me note that I think this belongs in the suggestion session. That said, in an article about survival traps, the article noted that it is possible to set up an "engine" (a sapling or flexible piece of wood), rigged to yank a fishing line straight up into the air when the hook is disturbed. It's a great "Set and forget" method of gathering food, it's fairly inexpensive, and you can easily set up a bunch of these things. Granted, this assumes you have a decent knife to carve the trigger, but you can make one from a pair of "Y"-shaped sticks in a pinch. Source article. The bit relevant to fishing is a fair bit down the article, but the whole thign is a worthwhile read.
  11. Greenhouses!

    Old-fashioned fertilizers were usually a combination of bones/bonemeal and ash, usually potash (Hence it's usage in DF as fertilizer. Not saying we should necessarily use DF as a model for crops, but it's a fairly (I know this is a taboo word, but....) realistic fertilizer. Potash is created by leaching various plant ashes in a pot full of water. Seriously. This concentrates the potassium to useful levels. EDIT: A major source of potash was hardwoods. The techniques consisting of burning excess hardwood not needed for fuel/construction down into ash, which is used to make lye, which is boiled down into potash. A multi-stage, lengthy process which yielded enough to be useful, but only after significant investment of time into it's manufacture. Also, since lye would necessarily be needed for this.... lye + tallow = soap Or, if you prefer, lye + oil = soap If we ever have a use for soap.
  12. List of bugs for beta 2 build 52

    Making a bucket plan creates a wooden bucket. As in, in the scribing table. Could be a bug related to using a scribing table from a build 49 world.
  13. Greenhouses!

    I went on a trip to the NASA biotech labs down here in Florida, and the coolest part was the plant labs. They were testing red LEDs vs. white LEDs for growing plants in space. Turns out, many plants grow better with red light as opposed to white light (equal intensity), because they absorb a higher percentage of the light, and thus have more energy to grow.... and do. Also, the giant isolation chambers where they were running the controls for experiments currently running on the Space Station. I know this post is sorta redundant, but it's just too cool not to share.
  14. Hidden Fun Stuff

    It's good having reached the HFS, candy, and clowns for the first time
  15. Camp/base/home defense

    EDIT: Oops, double post. Sorry, thought the above failed to post.
  16. Camp/base/home defense

    I'd like to be able to set charcoal piles ablaze, in order to perhaps heat up those spike traps? In order for this to be practical, we'd need to be able to make charcoal piles, like log piles, and perhaps bring back a flint & steel as a reliable igniter. Related to hunting, I'd like a spit, to mass-cook meat. It's possible in a forge, but I don't like using my precious charcoal to cook food. I'd rather just use hickory. (Because getting impaled isn't bad enough, you're impaled, and the wounds are burning you up from the inside out.)
  17. Ships!!

    It's also a LOT faster, larger, and cooler-looking.
  18. Quality of Foods / GMO/ Organic etc.

    Personally, I like the addition of antifreeze proteins from trout to oranges. It means when there's a cold snap, orange farmers don't demand I pay for their losses via bailouts, subsidies, etc. Proteins from plants and proteins from animals work the same, are the same. If I gave you a slab of ATP synthase, you couldn't tell me if it was from a fish, a donkey, a redwood, a seaweed, a plum tree, or a rat.
  19. Ships!!

    (Brief shipbuilding history) There are two hull forms for ships, Atlantic, and Mediterranean. The Mediterranean is a very calm body of water, so the vessels developed for Mediterranean conditions reflect that. They are shallow-draft vessels, usually relying on oars for their primary source of power, with one giant square sail on a single mast. Examples: Galleys and galleases. They tend to look like a bowl floating on the water, since they tend to be very beamy (wide) for their length. The Atlantic is a much rougher body of water, and sailing on it in a Mediterranean-style vessel is tantamount to suicide. The Atlantic style of ships is what most people think of when they think of sail-driven ships: A long, narrow hull with fairly deep draft (Lots of hull underwater), driven by sails on between three and five masts. It's a much more powerful sail arrangement, which means you don't need oars. This clears the sides of the ships for massive banks of cannon, leading to the age of the ships of the line. Lots of cannon, lots of sailors, lots of boarding actions, and lots of dead. Also the end of the land battle at sea as naval combat.
  20. Woodcutting, and charcoal.

    Hey, he asked, I answered. I don't bring up my physical condition unless someone asks, and I (thought I) was. I'm quite grateful I don't have allergies to fish, flour, and several other things, I'm eternally grateful my asthma is controllable, and I'm quite glad my sternum doesn't require surgery to fix. However, these problems genetics has inflicted on me leave me with zero desire to inflict additional damage with drugs, tobacco, or alcohol. That was the point I had, and as this topic had somehow turned into a discussion of drugs, I made the point that even though I think people should be free to damage their bodies for pleasure as much as they like, I don't want to damage mine for pleasure. That's it. On topic, I think that bricks would be prone to allow oxygen into charcoal pit, unless fitted extremely precisely or mortared.
  21. Woodcutting, and charcoal.

    And the legalizing drugs bit is why people assume all of us are either addicts, or alcoholics. Hence the annoyance. @redundantusage: Welcome to the TFCraft forums: where there is more off-topic stuff in the average topic than on-topic stuff, even in the off-topic forums.
  22. Woodcutting, and charcoal.

    What? My sternum is between two and three times as thick as it should be, I have atshma that would have probably hospitalized me several times by now if not for my controller, and I have lethal allergies to nuts (Which are in far more things than most people realize).
  23. Direct use of all metals for tools etc

    Actually, it's based on the temperature of the human body at 100F, but when Farenheit measured his wife's temperature, she had a fever. I think they assume most of us aren't going to leave the US or interact with the rest of the world. Besides, whether they succeed in educating us for the real world or not, they still get their paychecks, their munificent benefits, and when they retire, their pensions and the same benefits they enjoyed while working.
  24. ancient wonders (reconstruction project)

    What would be really epic is if someone made a 1:1 scale map of England, and then we got all the forum people on there to build England as it is today.