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ATTENTION Forum Database Breach 03/04/2019
There has been a breach of our database. Please make sure you change your password (use a password manager, like Lastpass).
If you used this password anywhere else, change that too! The passwords themselves are stored hashed, but may old accounts still had old, insecure (by today's standards) hashes from back when they where created. This means they can be "cracked" more easily. Other leaked information includes: email, IP, account name.
I'm trying my best to find out more and keep everyone up to date. Discord (http://invite.gg/TerraFirmaCraft) is the best option for up to date news and questions. I'm sorry for this, but the damage has been done. All I can do is try to make sure it doesn't happen again. -
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Everything posted by Sting_Auer
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------------------------- If you have Sphalerite and Bismuthinite, or Silver and Gold, you can make Bismuth Bronze or Black Bronze.
- 54 replies
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- Difficulty
- challenge
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Is there any place to see the crafting recipes without installing NEI? I prefer to keep my amount of mods installed to a minimum, so I'd rather avoid installing NEI.
- 333 replies
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New uptime hours, and new mods added! Check the OP or our website for more information.
- 194 replies
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A few questions. 1.) How did you give the zombie a nametag? I've never heard of this before. 2.) How did you keep a zombie from despawning when you logged out or left the area? I'm going to assume it involved the first thing somehow, or has to do with it wearing armor/items.
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The main problem with challenge over tedium is this: What is tedious to one person is a fun challenge to another. For example, I am in favor of creating an inventory that is limited by volume and mass instead of stack size and slots. I want the player inventory to be limited to carrying more realistic amounts and weights of items (i.e. no castle in your pocket), with carts/wagons/pack animals to pick up the slack. I would find this a fun and interesting challenge that requires more decision making and prioritization, and would also add in a need for resource investment in wagons, carts, animals, and the infrastructure to properly use, build, and repair them. It would also make multiplayer cooperation more important when working on larger projects. The thing is, to many other people, this would be pointless tedium. Needing to make multiple trips to get the resources for a house, or to move some items from one base to another, or to get the ores out of a mine, is more work than is currently needed. My point is that, depending on playstyle and viewpoint, one person's fun, legitimate challenge, is another's pointless random artificial difficulty crap the devs added because they're lazy (according to their viewpoint).
- 54 replies
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----------------------------- uuuhm. Sluices already serve the role of the "high level" of prospecting. Scans a huge area (201 x 201 x not sure how deep/high) and only tells you if there's stuff within that area. Use this to roughly triangulate the location of ores, then use a prospectors pick to find the more specific location.
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IT'S IN INEVITABILITY IN MY HEADCANON, OKAY!?
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Once food spoilage is added, cheese could be a way of making food to last the winter. Cheese is generally quite hardy and takes a while to spoil.
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A few things: I JUST REALIZED THAT I HAD THE WRONG IP POSTED THIS WHOLE TIME D: I have fixed that. ------- SERVER UPTIME EXTENDED ONE HOUR -------
- 194 replies
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Is sulfur rarer than I'm thinking it is...? I've always thought that sulfur was hard to find, but had tons of it and was fairly easy to find the next part of a chain when you found a pocket. EDIT: Wow, apparently the knowledge I had on sulfur was completely incorrect :l. Disregard what I said about the gunpowder recipe.
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The difference is that this wouldn't benefit my specific server, but rather all servers that have a competitive aspect
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This stuff has already been suggested to death and is already confirmed to an extent. Surface mobs will be replaced entirely by real-life animals, and the current hostiles will be moved to crypts and tombs.
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A reason for rain, the taming of sluices and northward ho!
Sting_Auer replied to Bbushh's topic in Suggestions
What's with all these suggestions lately that people are only suggesting because their specific server would benefit from it? -
The Official Help Dunk With His Homework Thread [Drink cactus juice! It'll quench ya!]
Sting_Auer replied to Sting_Auer's topic in Discussion
I really hope I'm not TFC famous. [spoiler: I'm not] -
Nope, it's completely free to play. You have the option of paying to receive certain benefits. On that note, if anyone has any complaints about it being too "pay-to-win", feel free to bring them up on our official forums at aquor.enjin.com. I'm working on some serious overhauling of several facets of the server, and I'd love to get your feedback.
- 194 replies
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I don't understand the context of this post... Care to elaborate?
- 194 replies
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The server has been reconfigured and fixed, and will now be relaunching! We will construct a better, proper spawn area, with protection from mobs and certain facilities available to players.
- 194 replies
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The server will be offline until further notice due to problems with our new router. People outside the network cannot connect regardless of anything I have tried. As soon as the server goes back online, a news update will say so.
- 194 replies
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Server is temporarily offline until Sunday, August 18
- 194 replies
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Usually gets around 4+ people, it's still very active. Prior to some technical difficulties, we'd get 12+ for most of the day nearly every day, and it's beginning to approach that again.
- 194 replies
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I am very sorry that you will not be able to take part. Thank you for your consideration!
- 194 replies
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Server is back online with a new, faster router, and a new IP address!The new IP is: 50.161.199.18:12321
- 194 replies
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Whelp, the modem died at the location of the server. Because the modem has worn out, the server will be offline while a replacement is installed. I apologize for the inconvenience.The ironic thing is that this happens just days after I fix the internal problems with the server and manage to boost performance and stop the crashes.
- 194 replies
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Oh no! I am very sorry that you are not able to play! But fret not! We are considering launching a minigame-centric server that will run in the morningtime instead of the afternoon, and will feature such games as Zombie Survival, Archery, deathmatches, and more!
- 194 replies
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The server is shutting down early today because of crashing issues. It will go back up at the normal time after today.The issue is expected to be a corrupted installation of Forge.
- 194 replies
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