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About NeverMore0011

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  1. [0.2.4] TFC2 Prerelease

    If there's anything I can reply with, it's the fact that this combined with a few mods easily ate up more than 1GB worth of RAM. It certainly decided to allocate 1.5 GB out of the 4GB I requested the java client to allocate to this unsurprising resource guzzling monster. Edit - I'll try allocating more RAM to this and see if the situation changes.
  2. [0.2.4] TFC2 Prerelease

    Version 1.11.2? Yes! Just in time for more mods to develop!
  3. Question: Does this mean ore generation is going to be still configurable in TFC2 or is it going to be wiped out?
  4. Coins

    I like this idea! I'd like to see TFC2 get integrated with this idea of currencey. Maybe the author of Merchants addon for TFC1 could get involved in the development of TFC2.
  5. [TFC 0.79.24+] Animal Crate

    Oh... I'm so sorry.
  6. [WIP] Leiti´s Terrafirmacraft Addition

    These rabbits are so cute! CAn't wait to click the download link if there is one!
  7. Worldpainter Plugin

    I posted this link in here in an effort to support the creation of a plugin to create TFC worlds using Worldpainter. Please show support if you are most interested in the creation of TFC worlds via 3rd party programs since it is an impossible nightmare to try making the Halkalaikidi peninsula directly from the game.
  8. Making TFC maps using 3rd party programs (World Painter, etc.)

    What I have been thinking of: adding in a addon suggestion to make a Worldpainter plugin.
  9. [TFC 0.79.24+] Animal Crate

    Perfect for making a TerraFirmaCraft coup. ( Not supposed to be a political coup, but a chicken holding place. )
  10. WIP TFCTech Addon

    I have now thought of downloading TerraFirmaTech for myself - a break on my survival on a bunch of mods will need to be done while I get to re-visit the flavour of TFC.
  11. WIP TFCTech Addon

    Good job Shurgent! I look towards to downloading Buildcraft, Terrafirmacraft (and its addons) and TFCTech Addon created by you.
  12. When can we play tfc2?

    You mean this? I was simply saying the other thing. Think it over again before posting in another under-planned comment. I think it would be better to see who has interesting ideas to implement in the future TFC2.
  13. Zone Based Wildlife

    This idea perfectly fits me because i feel a little frustrated seeing chicken in the central jungle, maybe perfect for sub-tropics and sheep in the middle of the jungle too!
  14. Mobs, Ages, Cavemen, Heat, & More

    The idea of cavemen would be only perfect for those who want to play in singleplayer with some companions, because cavemen may be useless in the case of multiplayer, except for the entertainment from killing them.
  15. [] Land Of Rah (Factions/Economy/Dynmap)

    Suggestion to: Rangendio Might you be able to add in the merchants addon to your TFC server in order to simplify the economy? In baisics, useless metals are minted into coins for trading purposes. One example is Nickel and Lead.