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Everything posted by Terex

  1. [TFC] TerrafirmaPack

    For some reason i cannot get the latest update of the modpack. Any ideas?
  2. Boats/Rafts

    I don't mind leaving boats out or as is. I am hopeful we can find and use the glider from MC 1.9 later
  3. [TFC 0.79.23+] TFC-Additions 1.0.4

    So far, i've not had any crash with these mods together.
  4. [TFC] TerrafirmaPack

    Thanks Bunsan for the update. It works well. As for Optifine working, i have the following custom mods in white. See attachment.
  5. [TFC] TerrafirmaPack

    I manually added Optifine ultra into the mod folder and works fine. Did you try something else?
  6. [TFC] TerrafirmaPack

    Hi Bunsan, can you add Carpenter's blocks to this modpack? Thanks!
  7. Single player world gallery

    Thanks! I'm using the Terrafirmapack by Bunsan: The rounded logs are produced by Better foliage mod i believe.
  8. Encumberance Inventory system

    I like it as long as it doesn't add more grind than TFC already has. Any handicap should be "upgradable" to a method that is easier to get things done. Building requires huge amount of resources so i would like to see building still being viable. Building will always be an end-game scenario.
  9. [Solved] Support Beam Range

    I seem to have noticed these long range cave ins, outside a supported area i'm mining. I'd imagine a simple rule that says "i'm mining a supported block, don't cause a cave in", sounds simple to implement. I'm more of a "going for the ore where i see it, thansystematically building supported tunnels" kinda guy...
  10. [TFC] TerrafirmaPack

    Just found out that the shaders mod will work with the new Forge version (included in your build 4), IF the latest Optifine mod (ultra version) is installed alongside it.
  11. [Solved] How do I cook cactus?

    You can get a number of dyes from ores using the grind stone. Green dye comes from Malachite. Check the wiki.
  12. Tall mountains, rivers and lake

    I found a nice seed if you like tall mountains, rivers and forests around a lake. -5305167918629179324 There is also an ocean nearby. I just started playing so no buildings yet. When you spawn, you want to walk to these coordinates for a good spot on the lake: 700,-13730 There are tons of ores (so far i've seen bismuthinite, copper, gold, limonite, magnetite, coal, and kaolinite) around the mountains and forest. It's a very northern location, so prepare for winter! Winter is coming. Important: to get rivers and some other things, you should use the AT launcher TFC modpack by Bunsan (see other forum).
  13. [TFC] TerrafirmaPack

    Thanks mate. I appreciate you also update build 3, since it's the last one that has Forge compatibility with the shaders mod.
  14. Future of Chisels and planks in TFC2

    I'm glad there is hope for chisel in TFC2. Building with limited resources is already a challenge, hence any build should be beautiful and chisel fulfilled that role.
  15. Separate Classes for different plant crops.

    Nice, and punching crops destroys the yield
  16. [Solved] Another question about world generation

    What do you mean 'lake'? Are they all fresh water? In previous builds, oceans used to be huge (4000 blocks is not uncommon). Now I don't know but i doubt much has changed...
  17. Clothing

    Oh that's not what i had hoped. Anyway, too early to make judgment.
  18. [TFC] TerrafirmaPack

    This is great! Thanks.
  19. Framerate issues...

    I have not experienced this personally but I wont argue against you on this. EDIT: I meant to say having enough ram allocated would not mean your maximum fps goes up magically. If you really do not have enough ram allocated, TFC would run like garbage, meaning crippling fps of 5 or less. That i know from personal experience. As soon as sufficient ram is allocated, adding a bit more wont make much difference compared to other options i suggested earlier.
  20. 2016

    I would vote for Stephen Colbert But i'm no American. Incidentally, senator Elisabeth Warren had a lot to say, convincingly on the topic of Treyflix above.
  21. Framerate issues...

    Allocating more ram helps reduce lag issues (when you notice all ram is used in F3), but i'm not sure it actually improves your maximum frame rates per se...
  22. Framerate issues...

    Best way to increase frame rate is to reduce chunk render distance (i.e. visibility range). Also, you can play at lower resolution by first changing your desktop resolution to something less. Of course, play on fast graphics in the MC menu.
  23. The typical response would be that TFC is made for multiplayer. But I think it's still enjoyable enough for single player and would hope the mod never becomes unfeasible for single player. TFC is a lot of fun because things take longer, in my opinion, especially since vanilla minecraft objectives (ending with the battle with the dragon) can be "completed" in a single play session. I'm now playing 7 days to die and i think it shares a lot of the same grind as TFC. Still, that does not deter me from playing it alone.
  24. Future of Chisels and planks in TFC2

    Eww, so many lines of code for mc1.8 to do the same thing (visually). Maybe in vanilla minecraft it's not that bad and gives a performance boost, but in TFC2 i can't imagine so much code will still speed things up. EDIT: I also remember now those 3d resourcepacks are indeed terrible for MC performance...
  25. How you "pitch" TFC to new players?

    It's got geology. Enough said