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M_So

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Everything posted by M_So

  1. New Alloy: Electrum

    This is the only part I don't agree with. Money plays an essential role in any Government, I would much rather work for what I need/want rather then handfuls of paper that do nothing but tax our resources even more then need be.I like the concept of economy and if properly maintained could be something great! But I've yet to see it used for something other then exploitation.
  2. New Alloy: Electrum

    You misread what I said, the dirt was just a joke. Your scenario is vary well put but that would make even more work for the ops then my idea would. If you run a server and wish to have an economy you should expect at least some work implementing a infrastructure. With saplings you would not need to worry about hyperinflation, just give everyone 25 Sequoia (worth 1 each) and 5 Kapok (worth 5 each) and the people will work out how much everything else is worth. The owners could even set up a shop where they can sell and buy items. (of course everything should be at a inflated price do to supply and demand. ) Everything else you said I fully agree with. Do we really need to add currency to a resource based game?
  3. Stone Anvil

    Did you pick up and move the stone? I hear a lot of people have trouble if they move it. Your right-clicking correct.
  4. New Alloy: Electrum

    Minecraft already works on the barter system, if you want currency you might as well just use dirt as coins because anything you can get someone else can too. (for servers I guess you could use something useless that can not be acquired, why not Sequoia and Kapok saplings?) The only way currency works is if it enforced by the people, if people do not use it then why have it. Anyone ever hear about silver quarters? People would melt them down into bars because the metal was would more then the coin.
  5. New Alloy: Electrum

    Was that not used as a religulous item? Unless they add religion can't see why we will need that. It is not like they used it for anything meaningful. *ya I went there*
  6. Anvil

    Use a hammer on a natural stone block, poof you have a anvil.
  7. It is simple to test, get 2 molds that are both 60% melt them both in a fire pit and see if you get 1 full mold plus 20% in the 2ed.
  8. Saw + Plank block = 4 planks

    ya I heard. that's why I said in my first post that you should not need a tool because they are not nailed.
  9. Saw + Plank block = 4 planks

    They are just stacked into a pile, why would you need a saw to separate wood that has already been cut into planks? That's like using a jackhammer to breakup gravel.
  10. Saw + Plank block = 4 planks

    We are not talking about blocks of wood, we are talking about 'Plank' blocks. The plank blocks have already been cut with an axe/saw and crafted, he just wants to be able to turn them back into planks.
  11. Ya but this will be removed. I'm guessing after they work out all the bugs for doing it the right way.
  12. Really? I would say that is a bug because it used to do that. Unless it was unintended but I can't see why.
  13. Saw + Plank block = 4 planks

    I would like to see this but why you need a saw? it has already been cut, it is not like you put nails in the boards.
  14. So what exactly is the recipe for a sluice?

    http://wiki.terrafirmacraft.com/Sluice
  15. "Crash" upon Start-up

    Thanks, happy it helped. Like hidinginthelight said your exact problem was that you needed to update forge. I just listed everything to fix all the problems you might have had that had not shown themselves yet.
  16. "Crash" upon Start-up

    Now I feel silly for writing that step by step walkthrough, ah well now I can just copy paste it to the 30+ threads to come.
  17. "Crash" upon Start-up

    This is the order I normal would install the mods, most of the time I get errors even if I did everything right but put them in wrong. 1. delete "META-INF" *Just checking, I forget it sometimes too.* 2. install forge client-3.3.8.152 *check your number to make sure it is that one.* 3. install Player API client 1.5 4. install TFCraft-client-core-B2-Build47b 5. install TFC_Resources *You should get this again if you have not yet for 47, some things have changed.* 6. install ReiMinimap_v3.2_04. 7. run minecraft. Any help? if you want any others you should add them after TFC_Resources and OptiFine should always be the last thing if you want to use that.
  18. Thoughts on B47 ?

    He could be new, a lot has changed and has not really been noted on, still lots of old videos around.
  19. Thoughts on B47 ?

    You misread, you get your first ore the same way you get your first stone, it will even tell you what ore is in that area so you will know if it is a good starting area.
  20. Implement the different Sticks

    From what I have heard Bioxx plans to remove chests entirely in favor of 'spspecific stockpiling' (eg: woodpile, ect.) so seeing something like a placeable 'stick bundle' is likely to be.
  21. whats you fav icecream?

    Anyone try the new ice cream at Tim Horton's? I believe it is 'Cold Stone Creamery' rather good but not worth the price, thank god I know people that that give me a deal. Oh and Mint is my fav. What's with the video?
  22. TerraFirmaCraft in the technic launcher?

    I would love the option technic gives you to go forwards and backwards throwout the updates. (like say I feel like playing B39 one day then B45 the next) other then that I see no reason to even consider doing anything with technic, this mod is still way too underdeveloped, even hack/mine seems more *Complete?*
  23. Improved Stone Knapping Interface

    Love the idea but they will also need to change the stack count for tool heads, being able to have 64 pick heads in your back pocket is over powered if they become easy to make.
  24. Keys to protect all your goodies

    I guess you missed the part where they said."this idea been suggested too many times to count(even for vanilla)" eveything after that does not mater the idea died their.