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RolanDecoy

Efficient knapping

10 posts in this topic

Hi there,

just a small, simple suggestion: Allowing a player to do more efficient knapping.

I was just making a simple stone hoe and it occured to me I can fit more than 1 hoe designs in the knapping drawing/cutting area. In reality specialists can get a knife and a hoe from a single rock for example. I'd like to see that reflected in-game.

And yes, knapping is still being practiced today...

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Hi there,

just a small, simple suggestion: Allowing a player to do more efficient knapping.

I was just making a simple stone hoe and it occured to me I can fit more than 1 hoe designs in the knapping drawing/cutting area. In reality specialists can get a knife and a hoe from a single rock for example. I'd like to see that reflected in-game.

And yes, knapping is still being practiced today...

That would be too much of a hassle to code for such a small change in my opinion.. There would be too many possibilities as well. Moreover, some people just don't want to make that many tool heads at once, and it would be hard for the game to detect when you want only one tool head and when you want multiple.

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Hmm, I think knapping as a whole could use a re-design, instead of trying to fix this version of it. It's tedious right now and I suspect it could be more elegant.

That would be too much of a hassle to code for such a small change in my opinion.. There would be too many possibilities as well. Moreover, some people just don't want to make that many tool heads at once, and it would be hard for the game to detect when you want only one tool head and when you want multiple.

It should actually be trivially easy to program.
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coding in a new knapping recipe is quite literally like adding in a recipe for the crafting table. or it should be. in the case of this, 8 recipes would be needed, 4 knives, 4 hoes

this is not me supporting the idea, just mentioning the ease of adding it.

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It's not as simple as some of you obviously think it is. I'm not going to explain it, but it's sort of like asking for regular crafting table recipes with random items thrown into the unused slots.

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But... knapping is so cheap... why would you want to get more than one item out of one stone... I got stacks of rock just from punching rocks on the ground.

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But... knapping is so cheap... why would you want to get more than one item out of one stone... I got stacks of rock just from punching rocks on the ground.

To increase the speed of doing it. I'd be in support of that, mostly for the fact that it takes a while as its a little oddly designed. The fact that you have to exit the interface every time you want to knap a new tool is pretty frustrating. I think it'd be nice if you could just knap with a whole stack of rocks, and have those each get refilled into the interface every time you take a tool.

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I agree about ameliorating knapping; the current system requires significant revising. Currently, it seems like picking up every stone on the ground is suitable for tool creation, which is not the case in our world. Stones should be large and isotropic (meaning it will split in the desired direction, if I remember correctly), and certain kinds of rock can enhance a specific tool's purpose (I.E. - obsidian used for sharp tools).
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It's not as simple as some of you obviously think it is. I'm not going to explain it, but it's sort of like asking for regular crafting table recipes with random items thrown into the unused slots.

Well you could at each step in the knapping progress, give each leftover tile an id, then group the ID's if they connect to any adjacent IDs, and then check all the groups if any of them have designs that match a design(mirrored or rotated). Then if all of the groups match a design, put the multiple items in multiple output slots. I mean I have 0 experience of working with Java but I have programming experience and unless the knapping system is done in some strange/better way that can't think of it should be very possible. Although, there could be some optimisation needed on the inter-connecting checking. It's worth a try, but if it doesn't float your boat then that's fine.

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