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Everything posted by Emris

  1. I need Dynamite!

    A few things come to mind...that would be fun doing with explosives - Make a big cave....dig one-block holes, put dynamite or tnt in, wire it with red dust (or something else)....BOOM....bat cave done - Bring down a hill or a small mountain....same methode as above, just not so deep - Make a big sinkhole... - Underground mapping can be done with explosive - Zombie (or other) traps - Perimeter warning system - ...
  2. I cannot for the life of me find any ores.

    That's what makes TFC so interesting and fun
  3. Localization

    Great idea I could help in German imho...there should be a tutorial or a wiki page on how to do this the right way, and only one person should be responsible for one language, receiving help from the community. He's responsibility is to keep everything up-to-date and to coordinate everything that needs to be done. Then, i think, everything should go smoothly.
  4. 1.4.6

    Never update Minecraft until the MOD is confirmed for that Minecraft version! But for the fast YES mouse clickers i found this http://www.minecraft...atest-snapshot/ After version change, or downgrade, you will have to install Forge and PlayerAPI again....i think.
  5. [BUG LIST] Post your bugs below

    That happend to me also. The creeper exploded right next to a few rocks...not rock blocks
  6. Dratnos and Nearbygamer fails at TFC

    It looks like they'r having fun. They should make more
  7. Looking for Help Setting up Server Jar

    I'm glad you like it ... and that it can help It should work just fine....the only difference is the pathIf my server hardware were any better, i would do it also...but last time i tried it, it could barly manage a few chunks then i fell into servers way of saying "i just cant handle it!"
  8. I know that... i'm just saying that you get this FML error when you mix build 6.4.?.? with 6.5.?.? The best forge build choice is allways the one it was made with.
  9. modified jars and server setup

    About sharing minecraft.jar and minecraft_server.jar......i have one word for you --Copyright-- The One Major Rule
  10. Crash report-TC

    Can you give us the MOD versions you are using. File names of all the mods would help.
  11. Forge made a version update yesterday from Build 6.4.?.? to Build 6.5.?.? I don't think they work very well together.
  12. This probably happens because your Forge version is not the same as Server Forge version.
  13. Looking for Help Setting up Server Jar

    OK, i will try to describe this as good as i can. I am doing this on my Windows 7 workstation, but on Linux it should almost be the same. 1. Download: minecraft_server.jar from from MC 1.4.5 - Player API universal from http://www.minecraft...api-player-api/ (i will also add SmartMoving) MC 1.4.5 - Smart Moving from http://www.minecraft...p-smart-moving/ and (or newest version) 2. Make a folder where you want your server to be. I will use C:TFC_Server 3. Copy or Move minecraft_server.jar to C:TFC_Server 4. Make a copy of minecraft_server.jar in C:TFC_Server for backup, if something goes wrong. 5. Make a new folder mods in C:TFC_Server --> C:TFC_Servermods 6. With winrar or 7zip copy everything from into C:TFC_Serverminecraft_server.jar then from MC 1.4.5 - Player API universal iq.class ServerPlayerAPI.class ServerPlayerBase.class ServerPlayerBaseSorter.class ServerPlayerBaseSorting.class then everything from Smart Moving Server for Minecraft (this file is in MC 1.4.5 - Smart Moving It has to be in this order! 7. Copy to C:TFC_Servermods Now you can start the server my double-clicking the C:TFC_Serverminecraft_server.jar which will start with a nice GUI. If you want to give the server more RAM you can make a run.bat file in the same folder as minecraft_server.jar Put this code in run.bat @echo offjava -Xms1G -Xmx2G -jar minecraft_server.jaror if you dont want to start the GUI. @echo offjava -Xms1G -Xmx2G -jar minecraft_server.jar noguior if you only want the GUI with more RAM @echo offstart javaw -Xms1G -Xmx2G -jar minecraft_server.jarnote: I used a newer forge version and that worked for me...but you should probably use the version listed on the TFC download page, that should work the best since that TFC version is using that forge version. I hope this helps
  14. Well i'm too late for your test, but have some interesting links... -> news about genetic breakthroughs -> a game about protein folding...could even earn a Nobel Prize with this one -> about DNA hacking -> Genome Browser -> Genotyping ... i thing Google is behind this -> Open source PCR Machine ... i started to build this one, it's about 50% done just a few links that i find very interesting...
  15. Craft saplings to sticks

    How can a sapling become a's to small... maybe toothpicks could be made from them :-) I use them as bonsai tree decorations :-)
  16. *CLOSED* European terrafirmacraft server

    What happend to the old map?? I had a house there :-) The new map is awesome ...i love the spawn point....survival from the first moment :-) It would be great If the "Beta2 Build66" got removed from the topic. Great server!
  17. Hi everyone, I'v been playing TFC for a few weeks now and i realy like the way it's going. For a Beta state, it's already very playable and fun. Playing TFC and thinking about the direction this project is going, i had a few thoughts which, i think, would add a bit more to the realistic part of the game. There are sooo many more items added to TFC that makes it a bit hard to know (graphicly) what is what. You have to brake/chop it to your inventory to find out what it is. And that is ok, but not very realistic. If there was some kind of tool or book where all new blocks could be put into, and then just by right clicking the block, the name of the already known item would be shown. That way i just take/brake/chop the blocks i'm looking for or need. There could be something like the Scribing Table where you bring the unknown block, analyze it, and put the info (name or other things) into a book or some kind of book(tool). It could be a lerning feature of the game. Then when you go out and rightclick a block (with or without the tool??) that you already analyzed, you get the info before you brake/chop/take it. That way you take only what you need. It would be a bit like in real life. This idea came from (me chopping all the trees) trying to find the right one for the planks i wanted. From the developer viewpoint, there could be some kind of user based database to keep track of known/unknown blocks. My Java is a "bit" rusty, but i'll try and make a mini mod for minecraft to get the feeling for this idea. What do you think about this idea?
  18. Item recognizing tool or book

    Haven't even thought about items like could be fun in multi-player mode though. Naming would be no problem, if only the town owner, region leader or the King (in his kingdom) has the right to name the coins... and the right to define/set how much can be produced by players that have some kind of treasury mods or admins... The coins could then be used for in-game economy... and you could toss them into the bloomery or forge and smelt them into ingots...wouldn't be profitable though, but if you hate the King...... :-)) ok...i'll stop thinking thoughts are running wild...
  19. Item recognizing tool or book

    I understand what you mean, and maybe this is not such a great idea... but as i stated above, it's just a thought that "i think" would add a bit more to the realistic part of the game. At the moment we have a very smart inventory. You put something in, and it knows right away what it is. Not very Real-Life like :-) In RL you have to go to school to learn about different trees, rocks, plant life or whatever....if you have interests in such professions...such people would know right away what is what :-) I can go outside right now and chop a peace of tree, and i will probably have no idea what type of tree that was...and i would probably throw away a gold nugget because i wouldn't recognize it as gold... "note-to-me: now, that would be a real mineral tutorials." So maybe its not a book or tool thing, but a property of the player and you use the bookshelf, or something else, to learn or analyze unknown stuff....but i'm probably going in the wrong mmo.. or it's just a bad idea :-) ...
  20. Item recognizing tool or book

    Sorry about my's not my nativ tongue. I only had about 4y to learn...and that was about 28y ago. I still hope you can understand what i'm trying to describe.