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SierraKhaar

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Everything posted by SierraKhaar

  1. Seasons Remastered

    Oh.. Hope he finds a way where a variable CAN change all other things... Depends a lot on how its coded... As it seems, singleplayers want shorter and multiplayers longer =/.
  2. Logic way to make sticks

    Yeah Bioxx doesn't like equal exchange.. But I understand, I hate throwing away stuff so I end up having lots n lots of chests full of useless stuff .
  3. Seasons Remastered

    Maybe a new thread? "Having a option of year duration". I play alone but I can imagine people who play multi-player want longer years Gotta make it with poll so Bioxx see's it and hopefully can change it soon
  4. Seasons Remastered

    No then it's because you have too much life But seriously, I'll make a thread and see what people think. Also playing multi is a different thing, since the world can go on while afk, then 80 is short! Maybe Bioxx should add a option if it's a server that's up 24/7 or not.
  5. Seasons Remastered

    Ill add that, hope its possible About what Bioxx said, instead of excluding vegetables (that grows on trees) from world, why not limit them by how long say summer must be in order for them to bloom. BUT then we have to have some way to know how long a season will be... Because we can't have people growing stuff that can never be harvested. Btw I'm amazed noone agrees that 80hours a year is too long =/ (counting only daytime)
  6. Seasons Remastered

    Sure, great idea! I knew when I posted this that I needed to add more positive effects to winter. Maybe some vegetables only grow if a summer is longer then XX hours!?
  7. Sticks

    Yeah, but he wrote it very poorly, plus neither of us seem to know much about the programming, at least not me . I dunno if adding durability makes more Id's... Or if enchantment does. I just thought since you can enchant a lot (4 enchants on a sword), that shouldn't make new Id's (since there would be too many variations = A LOT of id's)
  8. Sticks

    Read more carefully + it was removed for a reason. Lets say he meant 3 stick types that changes the tools, there is about 8 tools so 3*8. THEN add for every metal, 18*(3*8) = a lot. What I was trying to say we should limit the ID's as much as possible, so I elaborated his idea. So others wouldn't come and troll "too many item ID's! so I wrote how we could avoid that
  9. Sticks

    I love the idea.. BUT!!! Because of the imitation in item Id's, we cant have to many versions of same items. Then Bioxx can't add new stuff. Only way is (maybe, haven't programmed in minecraft) if tools gets a sort of "enchantment". Depending on the stick (soft / "normal" / hard), without having a new set of tools/items.
  10. Is these things in seeds common!?

    Yeah! would be awesome if those walls were a lot lower but cobble stone, coming across ruined castle walls, empty foundation of houses etc. ^^
  11. Getting the starter metals

    I guess I'm extremely unlucky I will wander in the world more.
  12. Is these things in seeds common!?

    Really? Cause it's cool as hell!
  13. Getting the starter metals

    From spawn I had to walk 900 blocks west and 700 blocks north to find any rocktype that can have casserite. And it was granite I found. No mountains either, otherwise I know they are awesome IF there is ore in them I know there are other starter metals, but whats the point of finding them? I cant use them since they will be depleted before I can find tin to make bronze... Maybe I should spend even more hours of just exploring the map... bah... But I have put up a new topic showing something else I found in that seed O.O http://terrafirmacra...n-seeds-common/
  14. Getting the starter metals

    The thing is.. thats what I've been doing for hours, scanning entire granite surface layers (with noclip and propick) and no casserite I know they now spawn in other rocktypes too but I have only found granite (after wandering from spawn.. I dont even want to know how far).
  15. Time to merge Client-core and Textures?

    Then I am VERY unlucky, I use NIE (this is a beta guys ) and I use noclip and pro pick, on the last 3 surface granite layers I scanned the entire layer, spamming the pro pick and NO casserite! (Im not cheating, its only when I have searched for hours and want to see my odds for finding it which as said, are usually nil)
  16. Praises and Ideas to the mod

    Yeah, if such a word exists I don't wanna know ^^.
  17. Enchantment system

    Please copy and paste that on every thread. Don't like randomness? Play old games.
  18. Watermelons should be added to terrain generation...

    He Said he was sorry three times and explained himself three times aswell, he just gotta learn to add smiles Grow up and take the apology, or you are worse then you are trying him to seem .
  19. Sticks

    Yeah agreed! But I was thinking of tool handles? (imagines a hammer with rubber-like handle, hehehe)
  20. Prospectors' pick madness

    Guess why it's called veins of ore and not big blocks of ore. IRL, if you find traces at one spot, there might be none 1 meter to the left, but ofc the closer you get the more traces you find. ONE question to all pro pick haters, would it br less frustrating if it was more ore in the worlds?
  21. Sticks

    Agreed, isnt the branches the weakest wood on a tree?
  22. A topic of concern

    Well it is a beta after all so I will try to see where the chance is bigger or smaller. Still I don't want to hear monsters under every block I've taken away.
  23. Time to merge Client-core and Textures?

    Why would it matter if he did? That's the least he can ask for of us. At first I didn't use the links, as soon as I heard he earned a little bit of it, I happily waited those few seconds. (does he get more if I press every ad too?) I love his idea how he plans every world to be unique, and that few world will have every sort of fruits etc. That way we can have several worlds. BUT (I know I may be harsh) mining is way to time consuming for that, I found now on a cool world a lot granite! After Hours of searching for ore, still no metal (exept for 3 zinc ingots). When it's easier to find a lot low tier metals I will donate more then what I paid for minecraft. Simply because Bioxx work is what's keeping me playing minecraft.
  24. A topic of concern

    Yeah that is realistic, what the author wrote is NOT. Nor is it believeable that caves form up under you When you shovel away some dirt. I have some issues, on my first home (was stone under) so I had luck it wasn't too much. But where I had my chicken farm on a new map (pre36) the dirt fell everywhere, all I did was take away some dirt so it was 2 blocks high and four pieces of fence. Dirt fell, EVERYWHERE. Every chicken, RAN AWAY. Edit: that may help me and the author, is there a way to change the surroundings (obviously from my experience taking away dirt also cause this) without dirt falling everywhere?! I wish Bioxx would cast some light on this issue, but I'm thinking of trying this out on several maps.
  25. Post your TFcraft Pictures

    That looks like waiting for a creeper to come and take your be hind ^^.